

Do you even know what Utsusemi is?
It's basically a decoy with 5sec recast, if you can't see this being broken then lol.
Uhh, do you know what Utsusemi was? Ichi was a spell granting 3 shadows which negated single-target attacks every 30 seconds, along with its 2nd tier, Utsusemi Ni, which was a spell granting 4 shadows which negated single-target attacks every 45 seconds.
Did I miss something, or is Bard getting Flash? O.O
My signature is edible. Go ahead, try some.


so you have 7 shadows in approximates every 37second [(30sec+45sec)/2] because they don't share recast timer. That is 1 shadow per 5,28seconds. My point still stands.Uhh, do you know what Utsusemi was? Ichi was a spell granting 3 shadows which negated single-target attacks every 30 seconds, along with its 2nd tier, Utsusemi Ni, which was a spell granting 4 shadows which negated single-target attacks every 45 seconds.
Did I miss something, or is Bard getting Flash? O.O
This doesn't have anything to do with tanking abilities, Utsusemi was broken on any job. It boosts anyone's survival ability by huge margin. It was used in every hard solo attempt, not only in tanking.
Did we factor in mob attack speed/accuracy/spells/abilities as well? How is 100 shadows relevant when the mob can take 99 of them in a split second, and repeatedly?so you have 7 shadows in approximates every 37second [(30sec+45sec)/2] because they don't share recast timer. That is 1 shadow per 5,28seconds. My point still stands.
This doesn't have anything to do with tanking abilities, Utsusemi was broken on any job. It boosts anyone's survival ability by huge margin. It was used in every hard solo attempt, not only in tanking.
My signature is edible. Go ahead, try some.
Average mob attack speed in FFXI was 2 seconds. Miss and evades also take precedence over hits. 7 images/37 seconds, or 1 image/5.3 seconds was way more than enough to take less overall damage than a PLD tank.


Yet again, AGAIN, is Bard getting Flash??!!
My signature is edible. Go ahead, try some.
And we all know that Ninjas lost very precious enmity with each shadow taken. Can we recall mobs that had multi-hit Weaponskills? Triple-bats? Colibri? Can't think of any others right now.
Last edited by Xoo; 03-06-2012 at 01:14 PM. Reason: Too many apostrophes.
My signature is edible. Go ahead, try some.
It was negligible. The enmity lost by a NIN on a multi-hit mob WS was infinitely better than the HP lost by a PLD tank on the same mob WS.
SE tried to balance Utsusemi several times and failed each time. it had some minor faults, but it was still by far and large the best defensive skill in the game.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.




