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  1. #1
    Player
    Kyeria's Avatar
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    Oct 2011
    Posts
    92
    Character
    Ky'aria Bressa
    World
    Leviathan
    Main Class
    Conjurer Lv 100

    Data Center Expansion - Questions

    So, I have a pretty limited understanding of how our Data Centers work and was hoping someone could potentially clear something up for me.

    I read that they were Expanding our Data centers for performance reasons and I guess stupidly assumed that we would obtain better performance while expanding our current data centers to allow more players. However, after reading the announcement in detail it appears they're pulling servers from our current Data Centers and redistributing them to new entirely Data Centers. If I'm understanding this correctly the player average base per data center is actually going to decrease, right?

    I'm only concerned because if I'm right in my thinking ( And I could be wrong ) the queue times, in theory, could potentially worsen as multiple servers are getting pulled from each Data Center and you cannot queue with people outside of your center. Aether is going from 13 servers down to 8 and queue times can already push 10-20 minutes depending on the duty/raid you select. Can someone reassure/explain to me of what's actually happening and what impact it'll have on us if any?

    Thanks!
    (2)

  2. #2
    Player
    WaterShield's Avatar
    Join Date
    Sep 2018
    Posts
    384
    Character
    Lalah Elakta
    World
    Balmung
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Kyeria View Post
    So, I have a pretty limited understanding of how our Data Centers work and was hoping someone could potentially clear something up for me.

    I read that they were Expanding our Data centers for performance reasons and I guess stupidly assumed that we would obtain better performance while expanding our current data centers to allow more players. However, after reading the announcement in detail it appears they're pulling servers from our current Data Centers and redistributing them to new entirely Data Centers. If I'm understanding this correctly the player average base per data center is actually going to decrease, right?

    I'm only concerned because if I'm right in my thinking ( And I could be wrong ) the queue times, in theory, could potentially worsen as multiple servers are getting pulled from each Data Center and you cannot queue with people outside of your center. Aether is going from 13 servers down to 8 and queue times can already push 10-20 minutes depending on the duty/raid you select. Can someone reassure/explain to me of what's actually happening and what impact it'll have on us if any?

    Thanks!
    That is correct. Average queue time is about to increase as the same pool of players will now be spread across 3 data centers instead of 2. They are doing this to grant increased stability of the servers during the expansion rush.

    Edit: post cap

    Others have made points about max number of instances factoring in here. I was unaware that this was affecting queue times given that you can form a premade and instantly queue into anything? This would seem to make it so that max instances isn't the problem.

    I could be wrong about this, but my experience up to this point and the logic I just listed doesn't seem to support that being a problem.
    (3)
    Last edited by WaterShield; 04-23-2019 at 08:37 AM.

  3. #3
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
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    674
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Will que times really go down though? Sure we'll have less tanks and healers queing in but we'll also have less dps so it evens out. Unless you're talking about 24 man ques, in which, yeah I feel ya.
    (2)

  4. #4
    Player
    Wilford111's Avatar
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    Jul 2017
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    674
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Wilford111 View Post
    Will que times really go down though? Sure we'll have less tanks and healers queing in but we'll also have less dps so it evens out. Unless you're talking about 24 man ques, in which, yeah I feel ya.
    **up, not down. Sorry there's no editing on mobile
    (0)

  5. #5
    Player
    Kurando's Avatar
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    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Apparently though there is only a set number of instances that can be active at one time which adds to queue times. If you have more centres then you can have more instances, which in tail either means the same amount of waiting time or if anything potentially shorter.

    Average queue time is about to increase as the same pool of players will now be spread across 3 data centers instead of 2.
    It's actually not that bad on EU after the split, roughly the same as before anything was changed and we have much less active players than NA.
    (2)

  6. 04-23-2019 07:39 AM

  7. #6
    Player
    Kyeria's Avatar
    Join Date
    Oct 2011
    Posts
    92
    Character
    Ky'aria Bressa
    World
    Leviathan
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by WaterShield View Post
    That is correct. Average queue time is about to increase as the same pool of players will now be spread across 3 data centers instead of 2. They are doing this to grant increase stability of the servers during the expansion rush.
    Hmm, thanks for clearing this up for me! I guess we'll just have to see how this pans out, but I'm honestly a little nervous of the long term effects of this decision. However, on the other hand, I'm am glad to see they're trying to remedy the issue that happened with StormBloods launch. I guess there isn't a perfect solution...
    (0)

  8. #7
    Player
    Ekinoxe's Avatar
    Join Date
    Mar 2019
    Posts
    25
    Character
    Kazdeya Izkani
    World
    Diabolos
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Wilford111 View Post
    Will que times really go down though? Sure we'll have less tanks and healers queing in but we'll also have less dps so it evens out. Unless you're talking about 24 man ques, in which, yeah I feel ya.
    Whether it be healers, tanks or dps, a smaller player pool will generally mean longer queue times.
    (2)

  9. #8
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    You are correct in your assumption that the amount of servers in each DC and therefor the amount of players is decreasing - in theory.

    However I'd expect the actual impact to be very little, at least once we're past the "its the end of the expansion and a lot of people arent playing right now"-time, which currently is your main reason for longer queuetimes. The reason I expect little impact is that they're not doing this split for fun but to add more servers alltogether without creating a negative impact on the overall stability of the game. As it seems to stand right now servers and DCs have reached their capacity and to avoid scenarios like Raubahn Ex and the like they need to offer more server-space if they still want to see this game grow.

    Once we're getting a whole new expansion I'd expect queuetimes to still be reasonable - given that you dont queue at odd times or for odd, outdated content (my impression is that most of the time queuetime-issues seem to happen to people who're trying to do T9 through DF on a thursday at 2 a.m. ST...).
    Hopefully we'll see lots of new people with 5.0 aswell as the return of veterans who are taking a break right now, getting queuetimes back to a healthy level of "not having to wait for ages for other people" and "not having to wait for ages for serverspace".

    (Personally I also consider it easy enough to kill 10-20 minutes in game with all the little sidethings to keep one busy, but hey... or you can always play a tank and enjoy sweet, sweet instaqueues for almost everything)
    (2)

  10. #9
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kyeria View Post
    Hmm, thanks for clearing this up for me! I guess we'll just have to see how this pans out, but I'm honestly a little nervous of the long term effects of this decision. However, on the other hand, I'm am glad to see they're trying to remedy the issue that happened with StormBloods launch. I guess there isn't a perfect solution...
    Til Stormblood the EU-DC only had 8 servers aswell and queuetimes werent horrible. Unless you're playing at really weird hours (in which case you should probably consider if a japanese or EU server might fit your time-schedulde better in general) you shouldnt be to worried.
    8 servers are still quite a lot of people - assuming that the roughly 250k active characters on the NA-servers are spread out evenly about all 3 DCs that still means that you have about 83k people to play with.
    (0)

  11. #10
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    Part of the reason for the split is so that as the game expands, they can add more servers without having to overload the existing datacenters. This gives a bit more breathing room (although I can't help but feel there would probably have been a better way around it), so since it's done to support future expansion of the player base, it's being called a datacenter expansion.
    (0)

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