Quote Originally Posted by Vidu View Post
You are correct in your assumption that the amount of servers in each DC and therefor the amount of players is decreasing - in theory.

However I'd expect the actual impact to be very little, at least once we're past the "its the end of the expansion and a lot of people arent playing right now"-time, which currently is your main reason for longer queuetimes. The reason I expect little impact is that they're not doing this split for fun but to add more servers alltogether without creating a negative impact on the overall stability of the game. As it seems to stand right now servers and DCs have reached their capacity and to avoid scenarios like Raubahn Ex and the like they need to offer more server-space if they still want to see this game grow.

Once we're getting a whole new expansion I'd expect queuetimes to still be reasonable - given that you dont queue at odd times or for odd, outdated content (my impression is that most of the time queuetime-issues seem to happen to people who're trying to do T9 through DF on a thursday at 2 a.m. ST...).
Hopefully we'll see lots of new people with 5.0 aswell as the return of veterans who are taking a break right now, getting queuetimes back to a healthy level of "not having to wait for ages for other people" and "not having to wait for ages for serverspace".

(Personally I also consider it easy enough to kill 10-20 minutes in game with all the little sidethings to keep one busy, but hey... or you can always play a tank and enjoy sweet, sweet instaqueues for almost everything)
This actually makes a lot of sense and didn't really think about it from that perspective. Hopefully, you're right here and things will smooth themselves out over time during the lifespan of the expansion and hopefully sooner rather than later, lol.
( Also, I'd try your suggestion of playing a Tank, but I know my limits. The amount of knowledge and pressure on them is too high and I would get people killed constantly, lol. XD )