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  1. #11
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    if they cant mirror hair(at least not yet) cant see them mirroring character stances
    (2)

  2. #12
    Player
    Coltvoyance's Avatar
    Join Date
    Dec 2013
    Posts
    210
    Character
    Athaleiya Eclesiance
    World
    Brynhildr
    Main Class
    White Mage Lv 90
    Hah, sorry but, it'll never happen. Yoshi-P talked about "Mirrored" hairstyles in the last fanfest and how, because of how their system/engine works, they cant even do that much. It's a hairstyle and they cant mirror it. Let alone 1000 moves and skill animations.
    (6)
    Quick, everybody into the Batmobile!

  3. #13
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,307
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    The game is coded very stupidly.

    It's incredibly unfutureproofed for an MMO... Things like mirroring, I imagine has to do with the (limited) physics that do exists on character models and hairstyles couldn't simply just be mirrored. And for mirroring the entire character model, all of the attacks visual effects, which probably also can't be just simply mirrored...
    (0)

  4. #14
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Not only would they have to mirror the character's stance, but also the hit/slash effects of said attacks as well, not to mention equipment which is asymmetrical to accommodate handedness (lot of Aiming gear has left armguard/bracers that archers wear to absorb string slaps).
    (0)

  5. #15
    Player
    Novak_04's Avatar
    Join Date
    Jun 2017
    Posts
    222
    Character
    Zugz Zwang
    World
    Behemoth
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Nyxn607 View Post
    While it would be nice to have more variety, this should be on the very bottom of their pile of "things to worry about". I would rather them fix the jobs to make them more balanced, and worry about the content before something such as this.
    I feel like this is the go-to response now any time someone has any suggestion about the game, cosmetic or otherwise. How about we just forego the entire release of the new expansion until they "fix the jobs and make them more balanced?"
    (1)

  6. #16
    Player
    Astarotha's Avatar
    Join Date
    May 2017
    Posts
    204
    Character
    Astaroth Karnaim
    World
    Leviathan
    Main Class
    Summoner Lv 80
    this is the kinda stuff that happens when a vertex gets inverted without the rest of the data lining up correctly


    mirroring a 3d object is much more complicated once you start considering the different systems that interact with that object, such as where it sits on the character, animation direction, particle effects, physics, texture placement and deformation (look at livia's wrist at the end of castrum and you can see the texture stretching), if its an entire character being mirrored is the aoe markers and hit detection tied to the character position (ie you change the character x axis and somehow all forward facing cone aoes now target behind you), does it affect your facing during cutscenes, does it affect your position during cutscenes, etc

    in a game made with mirroring in mind most of these issues are moot because youd approach all these from a different direction entirely, but ff14 wasnt, so any of these could apply and be what stopped just hair mirroring from being a thing, much less if you could mirror your entire character (and then, if you could mirror the character what happens if you can also mirror your hair and eyepatch, now those have to be coded to not interfere with each other), its a fun what if though
    (0)

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