This has probably been posted before, but for the love of god, please remove minimum player requirements on dungeons, or at least lower them (to 4, probably, would be a better number).

Eight people is a vast improvement from FFXI's alliance-styled gameplay for a lot of events, but it is still larger than a lot of static parties were in FFXI, and for mine in particular, it is killing content. It's not terribly easy finding times that work for my small group (5 members), let alone if we tried adding 3.

I don't suggest making the mobs easier; by all means, if you want to make the bosses hard enough to essentially require 8, that is absolutely fine. But don't put a restriction on us even giving it a shot. Same goes with Ifrit and other battles. Forced grouping techniques have no place in modern MMOs; people should only group together if they want to, or if THEY individually determine that the difficulty requires it.