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  1. #11
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I'm assuming it's starting with the new job animations.
    (1)

  2. #12
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Firon View Post
    That quote stats they will be adding more animation up until 2.0 it does not state that everything will be done @ the same time. If you have not seen the Skill video then go check it out cause those are new animations.
    Kinda not the same thing, they're talking about reusing graphical resources in order to concentrate on the actual content (which was a good idea) therefor that implies current skills we already have are going to be tweaked graphically. I've already seen the new animations video and they're great but those are for totally new skills.

    Also yes that doesn't mean it's all going to appear in 1.21 but "Cosmetic changes are expected to commence from patch 1.21 and continue in stages ahead of Version 2.0." can be read as some of these changes we might expect to see in 1.21
    (1)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  3. #13
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    They really need to revise the early conjurer spells regardless of how often used. Stone should not look like a puff of dust, and aero should not look like a breeze of minty freshness.

    Not asking for extreme flashiness, but a small noticeable whirlwind or large rock hitting the enemy shouldn't be too much trouble.
    (3)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  4. #14
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I always liked Stone 3 in FF11, it came up like spikes from the ground if I remember correctly.
    (1)

  5. #15
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,213
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Stoneskin needs a major overhaul too, its the sillyest looking animation and when you compare it to the xi animation its even more horrid. Lets face it all the current animations are something you could easily render in rpg maker xp and even tho I am eager as hell for content so I can stop crafting and do something for once they could put a couple ppl on animations.

    As visually stunning as the game is the animations need to live up to it and as they stand now they have a far way to go.

    I too was hoping for an animation overhaul in 1.21 and hope we get something. To be honest the new job ws werent all that impressive visually either so hopefully they are on the redo list as well.
    (2)

  6. #16
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Early patch notes will say it all, let's just be a little more patient.
    It's coming fast.
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  7. #17
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nakiamiie View Post
    Early patch notes will say it all, let's just be a little more patient.
    It's coming fast.
    No one was being impatient, we were merely wondering about it because it hasn't been brought up since probably before 1.20 hit. Thread actually started off talking about whether they were planning to overhaul them or not rather than demanding for info/videos.
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  8. #18
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Teknoman View Post
    aero should not look like a breeze of minty freshness.

    Sounds like a York Peppermint Patties commercial
    (2)

  9. #19
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Just thought I'd add an extra comment in here now that patch is out. Appears they are indeed tweaking already existing skills with each patch up until (and beyond?) 2.0. An example of this tweaking is they changed aurapulse to be more similar to how... the earth punch thing (it's been a while) used to look but with aurapulse style light show~

    Pretty sure there were other skills that got a makeover but I don't know them off by heart, anyways back to awesome patch.
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  10. #20
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    yeah they changed doomspike like it was before with a jump, i saw a cleaner animation in chaos thrust too.
    (0)

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