Quote Originally Posted by Big-Isaac View Post
It sees to be more or less accepted now that healers are expected to contribute to DPS as much as possible, and I bloody hate that - it's one of the reasons why I stopped playing healers.
However, the reason why I hate it is that healer DPS comes down to "put DoTs up, then spam one button until your DoTs need refreshing"

This got me thinking; since the game's design prioritizes DPS so much, even from tanks and healers, why not take this one step further?
Instead of having healers' healing toolkit be completely divorced from their DPS spells, and their DPS options being as boring as can be, why not combine the two?

I.e. give healers more involved, more interesting DPS skills and have those skills confer healing bonuses and effects. Make it so that maxing your DPS also maximizes your healing output.
Honestly, the healing bonuses would be pointless, because there’s simply not enough outgoing damage present in this game to warrant more healing.

Healers focus so much on dealing damage because they don’t have to heal—as in, the content doesn’t call for excess amounts of it. All healing is scripted in this game—you can map out your healing to just oGCDs in even high-end content if you have a party willing to communicate for it. Even in Ultimate, healers spend maybe 50% of their time actively healing damage. The other half is spent DPSing. I’ve been progging UCoB the last couple days on AST. Most of the healing for Twintania and Nael is done through the occasional Aspected Helios for HoTs, an Aspected Benefic on the tank sometimes for a regen, and the rest is Earthly Star/Collective Unconscious/Essential Dignity/Lady of Crowns healing for me while I cast Malefic III and do card stuff. I know Bahamut calls for more healing, but the first 6 or so minutes I feel like I DPS more than I have to actively heal.

If the developers want a higher focus on healing, they need to make things actually require it. But considering how this playerbase seems to struggle even with MSQ solo instances, that’s unlikely to ever happen.