the tank is the one who knows the limits of thier own abilities. Just because some tanks are capable of large pulls does not mean all are. Also, just because the healer thinks he can heal it, doesnt mean he can.
ultimately i would say, its a combination of tank and healer that should decide the pace.
Regardless imo, its bad form to kick players for such a difference in opinion. No one is entitled to control another player legitimately attempting to play. Party find and premake your groups if you expect that high an amount of synergy as the minimum acceptable.




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