Even if you do get someone with "their abilities up" its a 1 hit thing, its a nice overpower thats a bit of a boon. if you honestly have to solidly rely on that ability then you and party arent very good.
Even if you do get someone with "their abilities up" its a 1 hit thing, its a nice overpower thats a bit of a boon. if you honestly have to solidly rely on that ability then you and party arent very good.
Yeah you are probally right. I dont even know why they added jobs we dont need the new skills. We dont need those abilities, I dont even want to use them really. If I was crafting outside of moogle right up until the re-enter timer was cleared, then switched to BLM, who cares if 4 of my 5 new abilites I could not even use at all in the fight. Moogle is cleared well before 15 min. Cause then after you beat it, your going to switch to crafter again to turn in quest for exp. This might or might not reset skills again, who knows. But your right, they added the skills for you to not need them.
This thread was not even about being able to beat or not beat the content, it was about the fact that if everytime you switch jobs the 15 min abilities are down, whats the point of them? And if switchign jobs DOESNT reset the timer, the exploits will be crazy. I wouldnt be suprised if people switch to BLM, mana burn like crazy, then die and switch to MNK to do hundred fists.
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