Maybe I should wait till FFXIV releases for Orbis... lol
Maybe I should wait till FFXIV releases for Orbis... lol
I stand corrected!
Btw I'm not trying to say that a console is better than PC. We all know that's not true, especially when a PC can always upgrade RAM, CPU, and GPU. Where as consoles.. there is no upgrading (besides hard drive), rather waiting for the next generation of consoles as a, "upgrade".
Last edited by illriginalized; 04-03-2012 at 05:42 AM.
the biggest advantage of a console is stability... If you buy a PS3 game and you have a PS3... it is guaranteed to work...I stand corrected!
Btw I'm not trying to say that a console is better than PC. We all know that's not true, especially when a PC can always upgrade RAM, CPU, and GPU. Where as consoles.. there is no upgrading, rather waiting for the next generation of consoles as a, "upgrade".
No wondering if your GPU can handle it... no upgrading DirectX... no (ok, very few) "FFXIV had to close" errors... no hardware conflicts or device driver issues.... Controller works as intended....
Console is a much more controlled environment... which is probably nice for the developer, because they don't have to make sure their game can run on a seemingly infinite variety of setups
Also because the OS is designed just for that particular console... it doesn't have all of the background processes that a PC has to have
Drivers for days.. Network sharing services, Antivirus, Firewall, Driver after driver, service after service....
Not to knock PCs though (as it is my preferred platform)
A well managed PC can be error free as well...
There is just a lot of room for user error...
But ultimately... PC's have the potential to perform better, Consoles have the potential to be more stable
Unfortuantly that console stability idea is not what you get in many console titles.
Issues after issues, from BF3, MW2, Skyrim, and many cross platform games, the conosles end up with texture issues, the ps3 with severe memory bandwith issues, and many issues not on the PC counter parts.
You can also see from sony games how they know where the limitatiosn are, and you will see it in blurred static backgrounds while the up front graphics look nice. It is very noticable.
I hve a PS3 and rarely play it. If it's on PC, I get it, often I get more titles on the 360 because the community is larger and often textures and contrast is better. THe PS3 would be next followeed by the WII. However I play PC the most, and acually will game on the go with Onlive on a tablet and use a 360 controller.
It was smart of sony to add more memory to the PSvita however. Similiar design as the PS3 but they were aware of the memory issue. THe Vita has 512mb of main ram. Then additional Vram. While the PS3 has 256mb main ram.
Last edited by kazaran; 04-22-2012 at 11:12 PM.
to be honest I'm supprised that Sony and MS don't just put 1-2GB of RAM in there systems it doesn't cost much. Or is this there idea so people will be forced to buy and make games for newer hardware
These are game design issues, not console issues, ESPECIALLY since you listed Skyrim there.Unfortuantly that console stability idea is not what you get in many console titles.
Issues after issues, from BF3, MW2, Skyrim, and many cross platform games, the conosles end up with texture issues, the ps3 with severe memory bandwith issues, and many issues not on the PC counter parts..
I think....you're losing your point now lol, especially since this is a common technique used on pretty much any modern day system including PC.You can also see from sony games how they know where the limitatiosn are, and you will see it in blurred static backgrounds while the up front graphics look nice. It is very noticable.
Just say you prefer PC to the PS3, stop basically stating it's a bad console lol.hve a PS3 and rarely play it. If it's on PC
There isn't a memory issue with PS3, it was the setup of the memory that was a problem, it was lower than the Vita but it was also pretty powerful type of memory, even if it was split.It was smart of sony to add more memory to the PSvita however. Similiar design as the PS3 but they were aware of the memory issue.
The Cell.. It only does everything.
If they take advantage of the spu to handle most of the gpu work, it'll be fine. I don't know how they gonna make it work but they'll find a way. especially since they made a promise in Sony press conference at E3 two years ago i think?
Last edited by Andrien; 04-23-2012 at 02:39 AM.
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