Quote Originally Posted by kazaran View Post
Unfortuantly that console stability idea is not what you get in many console titles.

Issues after issues, from BF3, MW2, Skyrim, and many cross platform games, the conosles end up with texture issues, the ps3 with severe memory bandwith issues, and many issues not on the PC counter parts..
These are game design issues, not console issues, ESPECIALLY since you listed Skyrim there.

You can also see from sony games how they know where the limitatiosn are, and you will see it in blurred static backgrounds while the up front graphics look nice. It is very noticable.
I think....you're losing your point now lol, especially since this is a common technique used on pretty much any modern day system including PC.

hve a PS3 and rarely play it. If it's on PC
Just say you prefer PC to the PS3, stop basically stating it's a bad console lol.

It was smart of sony to add more memory to the PSvita however. Similiar design as the PS3 but they were aware of the memory issue.
There isn't a memory issue with PS3, it was the setup of the memory that was a problem, it was lower than the Vita but it was also pretty powerful type of memory, even if it was split.