Quote Originally Posted by Andrien View Post
i'm going to go out on a limb and guess that the major part is based on how many characters you can see on the screen, and how far away you can see fine details across the field. Oh, and armor physics.
In my opinion (Which is why it's so subjective), Resolution is the major contributing factor to graphic quality...
Second would be texture quality (Which is sometimes spread over several different categories like character detail, tree detail, etc...)
Anti-aliasing would be my third
Physics would be 4th
and draw distance ranks fifth for me...

Like I said... this is just my preference... others will most certainly see things differently (Which is what makes people so interesting and diverse)
Playing at least 1920x1080 with hi textures is a MUST for me, so the PC is the way to go for my personal needs