Maybe I should wait till FFXIV releases for Orbis... lol





Maybe I should wait till FFXIV releases for Orbis... lol

Unfortuantly that console stability idea is not what you get in many console titles.
Issues after issues, from BF3, MW2, Skyrim, and many cross platform games, the conosles end up with texture issues, the ps3 with severe memory bandwith issues, and many issues not on the PC counter parts.
You can also see from sony games how they know where the limitatiosn are, and you will see it in blurred static backgrounds while the up front graphics look nice. It is very noticable.
I hve a PS3 and rarely play it. If it's on PC, I get it, often I get more titles on the 360 because the community is larger and often textures and contrast is better. THe PS3 would be next followeed by the WII. However I play PC the most, and acually will game on the go with Onlive on a tablet and use a 360 controller.
It was smart of sony to add more memory to the PSvita however. Similiar design as the PS3 but they were aware of the memory issue. THe Vita has 512mb of main ram. Then additional Vram. While the PS3 has 256mb main ram.
Last edited by kazaran; 04-22-2012 at 11:12 PM.
These are game design issues, not console issues, ESPECIALLY since you listed Skyrim there.Unfortuantly that console stability idea is not what you get in many console titles.
Issues after issues, from BF3, MW2, Skyrim, and many cross platform games, the conosles end up with texture issues, the ps3 with severe memory bandwith issues, and many issues not on the PC counter parts..
I think....you're losing your point now lol, especially since this is a common technique used on pretty much any modern day system including PC.You can also see from sony games how they know where the limitatiosn are, and you will see it in blurred static backgrounds while the up front graphics look nice. It is very noticable.
Just say you prefer PC to the PS3, stop basically stating it's a bad console lol.hve a PS3 and rarely play it. If it's on PC
There isn't a memory issue with PS3, it was the setup of the memory that was a problem, it was lower than the Vita but it was also pretty powerful type of memory, even if it was split.It was smart of sony to add more memory to the PSvita however. Similiar design as the PS3 but they were aware of the memory issue.


to be honest I'm supprised that Sony and MS don't just put 1-2GB of RAM in there systems it doesn't cost much. Or is this there idea so people will be forced to buy and make games for newer hardware
The Cell.. It only does everything.
If they take advantage of the spu to handle most of the gpu work, it'll be fine. I don't know how they gonna make it work but they'll find a way. especially since they made a promise in Sony press conference at E3 two years ago i think?
Last edited by Andrien; 04-23-2012 at 02:39 AM.
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