Quote Originally Posted by Delsus View Post
From what I can think from my 2 main jobs:

DRG: Second Wind, Blindside, Featherfoot, Decoy, cant think of the 5th, room for taunt for fun.

MNK: Blood for Blood, Invigorate, Keen Flurry, Decoy, *up for suggestions*

This is completly workable and adds some more identity to jobs, it stops the all dds must have sentinal, cure, sacred prism, sangune right, SS, second wind etc etc mentality.
Taunt is a PUG only ability