Quote Originally Posted by Shougun View Post
Maybe I wasn't clear - I've edited a bit to be a bit more clear, I was specifically on about the smoothness of the mounts. How the mounts feel connected rather than like one moment you're going north and a key press later it's 180 an entire whale on one pivotal point.

Its for the feeling. Also beyond that just to argue against your point, it could do something - there are points of time in the game where you can't fly. But the purpose wasn't to argue for that. In addition unique mount abilities wouldn't become pointless, people use the sneeze on goobbue and that's "pointless" (flavor != pointless) but priority argument wasn't that we need to have a bunch of movement abilities as the priority was on smooth controls (though some flavor movement abilities would be a really nice bonus that I'm not against).
So if I understand you correctly, what youre asking for is turning radiuses on mounts, where you cant flip your mount around instantly, but requires time to turn?

I think some mounts could use this for better look and feel (such as the bike, as turning just rotates the model rather than having you lean into the direction. Would be a nice visual choice aesthetically). But you know people are gonna complain about it. To many people used to turning on a dime.