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Thread: Job System

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  1. #1
    Player
    NefarioCall's Avatar
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    Mar 2011
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    Ul'Dah
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    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80

    Job System

    New update on the lodestone...
    There doesn't seem to be anything here we're not already aware of.
    Except maybe the Level 15 second class being needed ... i did not know of that.
    http://forum.square-enix.com/ffxiv/threads/293


    ^^I'm going to leave this picture here until/if i can find something i like more. ^_^
    (0)
    Last edited by NefarioCall; 03-05-2012 at 05:28 PM.
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  2. #2
    Player
    Ryans's Avatar
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    Mar 2011
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    Grid
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    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    You mean besides the confirmation of what cross class abilities are usable by which job? If you ask me, that is an incredibly important piece of information that we had been lacking a response on.
    (5)

  3. #3
    Player
    KumaAkuma's Avatar
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    Mar 2011
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    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Hmm so if I understand it correctly: It's not just that you get only 5 cross abilities, but you can only get them from two specific classes. So for example the only classes that would be able to use Raise (or Cure) would be Paladin, White Mage and Bard. The only classes that can use Invigorate are Dragoon and Monk etc.

    This is really disturbing. For example for dungeons/endgame: Why would we want to bring a Dragoon or Monk or Marauder as damage dealers if the can't even offer the slightest support to the group. Everyone would bring Bards as damage dealers just for that reason, besides the fact that everyone is already bringing Archers now because of the easy damage they do and minor damage they take.
    (3)
    Last edited by KumaAkuma; 03-05-2012 at 08:02 PM.
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  4. #4
    Player
    nibelunc's Avatar
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    Apr 2011
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    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by KumaAkuma View Post
    This is really disturbing. For example for dungeons/endgame: Why would we want to bring a Dragoon or Monk or Marauder as damage dealers if the can't even offer the slightest support to the group. Everyone would bring Bards as damage dealers just for that reason, besides the fact that everyone is already bringing Archers now because of the easy damage they do and minor damage they take.
    Good Point! Difficult to balance.
    (1)

  5. #5
    Player
    Murugan's Avatar
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    Jul 2011
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    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KumaAkuma View Post
    Hmm so if I understand it correctly: It's not just that you get only 5 cross abilities, but you can only get them from two specific classes. So for example that only classes the would be able to use Raise (or Cure) would be Paladin, White Mage and Bard. The only classes that can use Invigorate are Dragoon and Monk etc.

    This is really disturbing. For example for dungeons/endgame: Why would we want to bring a Dragoon or Monk or Marauder as damage dealers if the can't even offer the slightest support to the group. Everyone would bring Bards as damage dealers just for that reason, besides the fact that everyone is already bringing Archers now because of the easy damage they do and minor damage they take.
    Having a regen spell will be a big fix towards making melee less heal dependent. As will the PLD's ability hopefully. This takes care of the damage taken issue.

    All of the melee DD (WAR/MNK/DRG) are getting several new abilities which will increase their damage. Bard is getting songs which will buff the party and be very useful, but will have to come at the cost of at least some of their damage (as Archer is all about efficiently spamming damage abilities at the moment to obtain high DPS). That takes care of that issue.

    Of course it will still be hard to balance, and they could mess it up. But they obviously at least thought of your concern and have addressed it with the abilities jobs are getting.
    (2)

  6. #6
    Player
    Zenaku's Avatar
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    Mar 2011
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    FL,Hialeah
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    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Murugan View Post
    Having a regen spell will be a big fix towards making melee less heal dependent. As will the PLD's ability hopefully. This takes care of the damage taken issue.

    All of the melee DD (WAR/MNK/DRG) are getting several new abilities which will increase their damage. Bard is getting songs which will buff the party and be very useful, but will have to come at the cost of at least some of their damage (as Archer is all about efficiently spamming damage abilities at the moment to obtain high DPS). That takes care of that issue.

    Of course it will still be hard to balance, and they could mess it up. But they obviously at least thought of your concern and have addressed it with the abilities jobs are getting.
    Dam you beat me too it raj lol and said it better lol
    (0)
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  7. #7
    Player
    IStolzI's Avatar
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    Jul 2011
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    Character
    Stolz Phoenix
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by KumaAkuma View Post
    This is really disturbing. For example for dungeons/endgame: Why would we want to bring a Dragoon or Monk or Marauder as damage dealers if the can't even offer the slightest support to the group. Everyone would bring Bards as damage dealers just for that reason, besides the fact that everyone is already bringing Archers now because of the easy damage they do and minor damage they take.
    http://www.amazon.com/Final-Fantasy-...0943959&sr=8-1

    ^ Pick this up today, it may help you understand how jobs have specific roles in parties. Should make the transition into 1.21 easier for you.
    (2)

  8. #8
    Player
    KumaAkuma's Avatar
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    Mar 2011
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    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by IStolzI View Post
    http://www.amazon.com/Final-Fantasy-...0943959&sr=8-1

    ^ Pick this up today, it may help you understand how jobs have specific roles in parties. Should make the transition into 1.21 easier for you.
    That doesn't work when there is one class trumping all the others.
    (0)
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  9. #9
    Player
    IStolzI's Avatar
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    Jul 2011
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    Character
    Stolz Phoenix
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    Sargatanas
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    Thaumaturge Lv 50
    Quote Originally Posted by KumaAkuma View Post
    That doesn't work when there is one class trumping all the others.
    I don't even understand where you're going with this. You're complaining arc is better than the other classes, but you're mad about the patch that's attempting to change that? huh
    (0)

  10. #10
    Player
    KumaAkuma's Avatar
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    Mar 2011
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    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by IStolzI View Post
    I don't even understand where you're going with this. You're complaining arc is better than the other classes, but you're mad about the patch that's attempting to change that? huh
    I'm not mad at all. Just discussing certain effects of this development. You're the one making it personal with insults, not sure why;
    (1)
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