Quote Originally Posted by Iscah View Post
I was wondering whether the "fat cats" might not actually be a separate or altered body model, but just the NPC-equivalent of a fat suit - so all the body shape is built into the gear, and it all animates on the same standard Miqo'te skeleton. I assume we'll have to wait until the game comes out and see what it looks like in the character data.

Otherwise it just seems strange to put effort into this different body model for NPCs over all the other graphical update possibilities that are likely to be more popular.
This is all I could find on it :3

Itaru-san requests for more character customization options like making their character older (wrinkles). Yoshida answers by saying that the technology at tha time wasn’t advanced enough to include a lot of options for customization. Second, the body customization (fat or slim) may cause the body polygon to go haywire if they allow such option and us players will not be pleased about it. However, as said in the keynote they ARE currently challenging in allowing more options in body optimization. Not much at first but they want to gradually solve the challenge
Q: We saw the plumped Miqo’tes in the trailers. Is there a possibility that players might be able to become like that, too? Also, will the Dwarves say “Lali-ho!”?

Yoshida: This has nothing to do with the previous “handsome and beautiful” I talked about earlier. Of course, there are different body types around the world. However, the fact is that due to the budget, we didn’t make those kinds of variations. This time we gave ourselves some freedom with the budget and it all started from the thought that maybe we should make a different body type for an existing race. I think we were able to make great characters. There are characters that are involved with the Main Scenario, so please, after you see them in the MSQ, please give us some feedback.

As for “Lali-ho”, I think it would be more interesting if I don’t say anything in that regard (laugh).