Quote Originally Posted by Burningskull View Post
"should" these be the last races SE adds with how difficult it is to add races to the game?
That depends entirely on what perspective you're looking at things from.

If the dev team gets no additional resources and thus is incapable of keeping up their quality with other aspects of the game AND designing new playable races. Then yes, these SHOULD be the last new races. Since, while yes, more races is more customization, at the end of the day, it's the core content of the game that keeps us playing (Even if the real end game is glamour... We still need new pretty clothes to wear). Besides, we already have femko'te why would we need any other races

If the dev team does get additional resources and thus becomes capable of adding new races alongside other content... Then maybe? It's hard to say. New races can be cool, but at the same time could those resources be spent somewhere else - Such as developing the current races customisation? Adding more depth to the Glamour system (Such as dying different parts of gear!)?

I think if they do have the possibility to add more races, they should do so sparingly as well as make a point to do so as a way of developing the world and lore - Such as if Tonberries became a playable race I'd want to see the lore about how they became accepted by others, how they prevented the sickness from spreading, what is to come out of the research into the cure for the sickness, how they managed to get their ability to control aether up to a high standard again etc.

As opposed to slapping a race in because it looks cool and then just writing a bit of lore about where they came from/where they fit into things (Especially 2.0 MSQ timeline...)