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  1. #1
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    314
    Character
    Feronar Bloodfang
    World
    Kraken
    Main Class
    Viper Lv 100

    Separate HP, MP, TP bar customization

    I'd like to be able to move and resize the player HP, MP, and TP bars individually, rather than having them be grouped together in a single unit. For example, I'd like to make the HP bar extra large, front and center, and have the MP and TP bars to the sides and at normal size.
    (2)

  2. #2
    Player
    Caitlinzulu's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    889
    Character
    Caitlin Seraphim
    World
    Shiva
    Main Class
    Archer Lv 100
    Well TP bar is going to the big UI in the sky so we are left with a lonely hp and mp? Bar. I do agree it could be useful to be able to size them individually though.
    Be careful that the mp bar doesn't get jealous of the hp bar and starts to sulk. Becoming slow in display your actual mp. I can imagine it chuckling when you can't pull off a raise because of it.
    (1)

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,570
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    I second this. I wanted separate UI elements for parameters since they announced split buff / debuff elements. The biggest upside besides scaling HP and MP differently would be being able to stack the gauges on top of each other or hide MP on jobs they have no use on i.e. Warrior, Samurai, Monk, etc. to optimize UI space better.
    (2)

  4. #4
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    I would really love to also move the CP and GP bar separately.
    When I'm playing a battle class I don't need the HP/MP/TP bar because I use the party list for that anyway. But as crafter and gatherer it's MUCH easier to use the bigger CP/GP bars.
    I only have the HP/MP/TP bar displayed because I can't have HUD layouts saved to gearsets and would need two full controller hotbars for macros to switch classes together with a HUD layout (or give us a job gauge like element for CP/GP).
    (1)

  5. #5
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Limonia View Post
    I would really love to also move the CP and GP bar separately.
    When I'm playing a battle class I don't need the HP/MP/TP bar because I use the party list for that anyway. But as crafter and gatherer it's MUCH easier to use the bigger CP/GP bars.
    My biggest issue with the CP/GP bars is that when crafting or sometimes when gathering, it's the exact numbers that I need to see, so I can know which skills I can afford to use. I couldn't care less about the graphical bar representation, but the only way to enlarge the numbers so they're easily readable is to set the whole thing to a size that extends the useless bars most of the way across the screen, or at least gives them a lot more screen real estate than I want to. (I usually play sitting on the couch, with the screen being the TV across the room, far enough that I need text a bit bigger than I might if I were playing at a desk in front of a computer monitor.) Ideally, I'd like two separate size options, one for the graphical size of the bars themselves, and one for the font of the numbers below them, so I could have the numbers large enough to be legible while the bars are short enough to fit in the corner of the screen.

    In combat, it's the opposite. I want a quick view of what proportion of full strength I'm at, so graphical bars are useful then, whereas the numbers are fairly useless between the fact that they're constantly changing and action is moving too fast to count up skill costs to compare them to. But like Limonia, I mostly use the bars in the party list (and the health bar above my character's head). While I probably wouldn't completely turn off the HP/MP/TP HUD unit, I'd like to at least keep it pretty small.
    (0)

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