I was thinking the same thing.
The first image looks better, the second is too 'light and red', meanwhile OP is complaining that the native colours are too 'dark and brown'.
I'm thinking either the first images are the 'corrected' images and he's expressed himself poorly in the description, or OP is colourblind.
Of course it all comes down to taste, but it is beyond question that some filters can easily and objectively improve image quality. Namely contrast, AA, blurring, lighting, bloom, sharpening, etcetera. The op did not include those things in the pics.
WITHOUT:
WITH:
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Reshade, as far as I'm aware, is a .DLL injector. There are definitely devs out there that will try to be restrictive about those to keep potential floodgates shut.
Please note that ReShade needs to be whitelisted by developers for it to work. In fact, for some games, it does not physically work.
It's not hard, from the dev perspective, to block its use - if they really wanted to.
If people don't want to play FF14 because they are too posh for the color choices in the game then they won't really enjoy the whole of it. I don't think I have ever seen a game with the option to change this other than BDO and we all know how bad that game ended up being. This game started development in like 2004, it's a very old game and even in 2.0 around 2013? Where the entirety of the game was completely redone from the ground-up, it still wasn't spectacular. In fact, 1.0 looked better which was one of its major flaws (too graphically intensive for its time / not optimized). But the game is very enjoyable and the last game I played before coming to FF14 was BDO so it was a huge graphical downgrade and all it took was maybe a week or two to really get used to it and I was hooked. But I knew that visuals wasn't everything and this is one of those games where gameplay is worth the visual sacrifice.
I was gonna agree with some other posters as well that the "altered" images just look like the Red tint was jacked up. I prefer the original.
But if warming the color palette is more pleasing for the OP then I'm glad he found a way to better enjoy Eorzea.
As for ReShade, it's a great tool, imo. Using it to improve the saturation on the colors, among other things, has a very appealing effect. However, ReShade can also tank your FPS a little if your computer's not up to it. So there's a give and take. (depends on how much "extra" graphical effects you're throwing on)
I do agree that the developers should look into a sort of graphical upgrade, or at least an option for it so as not to push out customers who barely get by already. But it seems like the Dev team themselves barely get by these days with all the work they're trying to do. And improving graphics quality for what's already considered a very beautiful MMO isn't high on the list...
I personally feel bad for the graphics team because there's a lot of signs that they're overworked. I really don't think the team intentionally tries to deliver poor textured items (cough Seiryu weapons cough), but they only have so much time and corners have to be cut somewhere. I hope FFXIV gets a substantial budget increase for employees, not just servers. It deserves it, and frankly, needs it.
Last edited by Coltvoyance; 04-16-2019 at 10:13 PM.
That's a bit of a strawman argument. No one said that the game is not good or does not deserve playing - just that there can be easy ways to give players' choice to improve its looks.If people don't want to play FF14 because they are too posh for the color choices in the game then they won't really enjoy the whole of it. I don't think I have ever seen a game with the option to change this other than BDO and we all know how bad that game ended up being. This game started development in like 2004, it's a very old game and even in 2.0 around 2013? Where the entirety of the game was completely redone from the ground-up, it still wasn't spectacular. In fact, 1.0 looked better which was one of its major flaws (too graphically intensive for its time / not optimized). But the game is very enjoyable and the last game I played before coming to FF14 was BDO so it was a huge graphical downgrade and all it took was maybe a week or two to really get used to it and I was hooked. But I knew that visuals wasn't everything and this is one of those games where gameplay is worth the visual sacrifice.
As a matter of fact, it's already in the game! It's called /gpose. Lots of filters there, and guess what - most people who use /gpose end up taking screenshots with filters on - because they make things look better overall.
Some people leave some snarky esque comments, which is a shame but I ain't gonna bite.
Having said that, It's like I said, I'm still tweaking and yes the color temp is a bit too warm/red-ish.
My point being is OF COURSE the game hasn't got some sick Global Illumination (GI), bounce light, and all that good stuff going on.
Hence I tried to fake that in post processing, that's why the brighter and more vivid colors, some bloom and bit more brightness goes a long way.
And it's not some drastic engine lvl change, it's all post processing and it just made me wonder why the devs kind of never experimented with it.
Color temperate aside (which is personal taste) I sincerely do believe the game could look better with some postfx tweaks.
Walking around in Gold Saucer is just a night and day difference, there are so many lights and illuminated things in there how and why is it still so dark?
Because there's no GI and stuff like that should be addressed in post.
Look, I'm not throwing shade at the game, I love it! Played the pre ARR version even for a while (until the UI made me depressed).
But I do get the feeling that some people kind of take this personally, like I'm trying to strangle their favorite pet.
They implemented that into the /gpose system, where you can put on filters that saturate the image or add a certain theme or effects to them.Some people leave some snarky esque comments, which is a shame but I ain't gonna bite.
Having said that, It's like I said, I'm still tweaking and yes the color temp is a bit too warm/red-ish.
My point being is OF COURSE the game hasn't got some sick Global Illumination (GI), bounce light, and all that good stuff going on.
Hence I tried to fake that in post processing, that's why the brighter and more vivid colors, some bloom and bit more brightness goes a long way.
And it's not some drastic engine lvl change, it's all post processing and it just made me wonder why the devs kind of never experimented with it.
Color temperate aside (which is personal taste) I sincerely do believe the game could look better with some postfx tweaks.
Walking around in Gold Saucer is just a night and day difference, there are so many lights and illuminated things in there how and why is it still so dark?
Because there's no GI and stuff like that should be addressed in post.
Look, I'm not throwing shade at the game, I love it! Played the pre ARR version even for a while (until the UI made me depressed).
But I do get the feeling that some people kind of take this personally, like I'm trying to strangle their favorite pet.
Otherwise, for a permanent solution you have to look for reshade on these options.
From what I understand of how parsers work....
They typically read the combat logs and 'parse' that data into an easier to digest format.
Nothing in the combat log is restricted.
FFXIV's palette relies heavily on the weather. I fish a lot so the zones I'm in are usually affected by some gloomy weather and it dulls everything (still cool, just bleak) but on a Clear or Fair Skies day any zone looks amazing and vibrant and colorful. It's really beautiful and it works.
I don't think WoW's colors work here, those edits are extremely jarring to me. It's neat for a stylized screenshot but I could never play like that, I'd have to adjust my monitor.
I have to wonder how much of this thread's perception is affected by partial/colorblindness too because I imagine that would heavily affect opinions on what looks best.
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