Quote Originally Posted by PantsuKing View Post
Some people leave some snarky esque comments, which is a shame but I ain't gonna bite.
Having said that, It's like I said, I'm still tweaking and yes the color temp is a bit too warm/red-ish.
My point being is OF COURSE the game hasn't got some sick Global Illumination (GI), bounce light, and all that good stuff going on.

Hence I tried to fake that in post processing, that's why the brighter and more vivid colors, some bloom and bit more brightness goes a long way.
And it's not some drastic engine lvl change, it's all post processing and it just made me wonder why the devs kind of never experimented with it.
Color temperate aside (which is personal taste) I sincerely do believe the game could look better with some postfx tweaks.

Walking around in Gold Saucer is just a night and day difference, there are so many lights and illuminated things in there how and why is it still so dark?
Because there's no GI and stuff like that should be addressed in post.

Look, I'm not throwing shade at the game, I love it! Played the pre ARR version even for a while (until the UI made me depressed).
But I do get the feeling that some people kind of take this personally, like I'm trying to strangle their favorite pet.
They implemented that into the /gpose system, where you can put on filters that saturate the image or add a certain theme or effects to them.
Otherwise, for a permanent solution you have to look for reshade on these options.