Results 1 to 10 of 92

Hybrid View

  1. #1
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Molly_Millions View Post
    If the problem in a particular party is not enough raises (nevermind the reasoning for that problem) you bet your ass I'll have somebody switch to a class. You seem to be dismissing that strategy out of hand.
    Tell me what content in this game provides a situation where the problem in the party is consistently a lack of enough raises, but not in any way due to a poor party strategy or poor player performance?

    If you ever need more than 4-6 raises in a short period of time in a given party it's because:

    - You're party is attempting new content, and still learning. S: Keep going and learn, don't switch to classes.
    - You've got players performing horribly and throwing off the party balance. S: Kick players or switch to classes because a party of jobs is much more dependent on each player than a party of classes.
    - You just had a very, very unlucky sequence of events and/or glitches. S: Switching to classes doesn't give you Luck+.

    I'm not dismissing any strategy. I'm asserting that throwing more raises at a party isn't a strategy. I'm also asserting that not enough raises is not a problem, it is a result of a problem.
    (5)
    Last edited by NoctisUmbra; 03-06-2012 at 03:59 AM.

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    - You've got players performing horribly and throwing off the party balance. S: Kick players or switch to classes because a party of jobs is much more dependent on each player than a party of classes.
    So if it's a Linkshell event, where kicking the player really isn't really an option? What then?

    IMO, it's a perfectly viable option whether or not you want to admit it. You can give me a list of 10000 alternatives, but that doesn't change the fact that switching to a class is still a viable option.
    (2)
    Last edited by Molly_Millions; 03-06-2012 at 05:16 AM.

  3. #3
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Molly_Millions View Post
    So if it's a Linkshell event, where kicking the player really isn't really an option? What then?

    IMO, it's a perfectly viable option whether or not you want to admit it. You can give me a list of 10000 alternatives, but that doesn't change the fact that switching to a class is still a viable option.
    Never said it's not an option.

    I said it's not some super-effective strategy. Carrying LS members can quite easily be put into the training wheels category.

    Problem with that is, getting used to a class-based strat will be counter-productive to learning how to execute the job-based strat. The job-based strat is bound to be the most effective strat. Why? That's the whole point of the Job system. If the most effective strategy for Full Party endgame content is not being done with every player on jobs, the job system is failing and needs to be rebalanced.

    If it does end up being that the best way to clear content will involve using classes, I'll have my parties run with players on classes as well with the best of 'em. I will refuse to accept that it's intended though, because it undermines the whole point.
    (7)