Quote Originally Posted by KumaAkuma View Post
Hmm so if I understand it correctly: It's not just that you get only 5 cross abilities, but you can only get them from two specific classes. So for example that only classes the would be able to use Raise (or Cure) would be Paladin, White Mage and Bard. The only classes that can use Invigorate are Dragoon and Monk etc.

This is really disturbing. For example for dungeons/endgame: Why would we want to bring a Dragoon or Monk or Marauder as damage dealers if the can't even offer the slightest support to the group. Everyone would bring Bards as damage dealers just for that reason, besides the fact that everyone is already bringing Archers now because of the easy damage they do and minor damage they take.
Having a regen spell will be a big fix towards making melee less heal dependent. As will the PLD's ability hopefully. This takes care of the damage taken issue.

All of the melee DD (WAR/MNK/DRG) are getting several new abilities which will increase their damage. Bard is getting songs which will buff the party and be very useful, but will have to come at the cost of at least some of their damage (as Archer is all about efficiently spamming damage abilities at the moment to obtain high DPS). That takes care of that issue.

Of course it will still be hard to balance, and they could mess it up. But they obviously at least thought of your concern and have addressed it with the abilities jobs are getting.