Second Wind, Featherfoot, Quelling Strike, Chameleon, Decoy. Your 5 cross class abilities as BLM. Why you would pick the other two I don't even...
Eh...some people just can't get past being limited skill wise on jobs.
Most of the stuff regarding the cross class abilities makes good sense.
Won't know til we try it out though.
Dude are you crazy? DRG,WAR and MNK all have awesome Spells likeHmm so if I understand it correctly: It's not just that you get only 5 cross abilities, but you can only get them from two specific classes. So for example that only classes the would be able to use Raise (or Cure) would be Paladin, White Mage and Bard. The only classes that can use Invigorate are Dragoon and Monk etc.
This is really disturbing. For example for dungeons/endgame: Why would we want to bring a Dragoon or Monk or Marauder as damage dealers if the can't even offer the slightest support to the group. Everyone would bring Bards as damage dealers just for that reason, besides the fact that everyone is already bringing Archers now because of the easy damage they do and minor damage they take.
WAR:Warmonger - Increases the maximum HP and attack power of all party members within range, and removes any Sleep effects. Stuns all enemies within range.
MNK:Hundred Fists
MNK:Sap - Prevents target from executing actions or moving. MP is consumed while effect is active. Effect fades upon executing an action, or if you or the target sustain damage.
And more that mean every job have a type of buff for the part or something that would help win the fight. Each job are great at something. The point of the jobs is to make White Mage the only one who care not how it is now in ifrit everyone heal themself and the conj just heal the tank now it be more everyone does DMG and the White mage 10x better then conj so there no need for everyone to heal.
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1. Large damage output
2. Crowd Control (Blizzard - Blizzara - Sleep - Sleepga)
3. We'll look cool as hell.
Last edited by Umo; 03-05-2012 at 08:14 PM. Reason: Correcting information (damn YG...)
English is not my mother language. I'm trying to do my best, so please don't be rude...
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Dam you beat me too it raj lol and said it better lolHaving a regen spell will be a big fix towards making melee less heal dependent. As will the PLD's ability hopefully. This takes care of the damage taken issue.
All of the melee DD (WAR/MNK/DRG) are getting several new abilities which will increase their damage. Bard is getting songs which will buff the party and be very useful, but will have to come at the cost of at least some of their damage (as Archer is all about efficiently spamming damage abilities at the moment to obtain high DPS). That takes care of that issue.
Of course it will still be hard to balance, and they could mess it up. But they obviously at least thought of your concern and have addressed it with the abilities jobs are getting.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
Oops missed the part about only 5 cross class instead of 10, my bad! Need me morning coffee -.-;
I still belive its a tad silly that BLM(a master of magic) doesn't have access to all elements, but I guess thats more personal taste (though fighting lightning based mobs is suck).
That doesn't work when there is one class trumping all the others.http://www.amazon.com/Final-Fantasy-...0943959&sr=8-1
^ Pick this up today, it may help you understand how jobs have specific roles in parties. Should make the transition into 1.21 easier for you.
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I'm not mad at all. Just discussing certain effects of this development. You're the one making it personal with insults, not sure why;
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Bard has four songs to sing, all very useful, as well as being able to help heal and/or raise. Considering these factors, Brd won't be a very good DD, when they're spending half the battle keeping up very good buffs. As for "These jobs have no support" Mnk has Sap and Taunt(instant enemies diversion without exception. War has the ability to increase other jobs max HP. Not to mention these will be very strong DD. If you want to bring 5 Bard be my guest. I'll be bring a diverse group of jobs and enjoying myself with my LS.Hmm so if I understand it correctly: It's not just that you get only 5 cross abilities, but you can only get them from two specific classes. So for example the only classes that would be able to use Raise (or Cure) would be Paladin, White Mage and Bard. The only classes that can use Invigorate are Dragoon and Monk etc.
This is really disturbing. For example for dungeons/endgame: Why would we want to bring a Dragoon or Monk or Marauder as damage dealers if the can't even offer the slightest support to the group. Everyone would bring Bards as damage dealers just for that reason, besides the fact that everyone is already bringing Archers now because of the easy damage they do and minor damage they take.![]()
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