
Maybe DRG's Jump nullifies Hellfire's damage ^.^Just destroy all the Infernal Nails, it's really not hard at all and severely drops the damage done even without Sentinel or Sanguine Rite. 2 CNJs is more than enough to heal a tank and a party of melees and WHM's healing should be even better than that. The presumed increase in damage output from DD's should make it even easier to take down nails.
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