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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Still no reason to Gladiator EVER
    We have to see how your damage changes on Paladin. If it drops like a stone then solo/small groups you will still want to be Gladiator.
    (0)

  2. #2
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    I think this is interesting,

    and features a sequence of special quests available at certain levels that unlock systems, abilities, and job-specific equipment. The series of job quests will not involve extremely difficult tasks such as fighting primals. Rather, they will be new game elements intended to boost character growth and motivate players.
    New sort of gameplay elements? Can't wait to see what it means.
    (5)
    Last edited by Munba; 03-05-2012 at 05:45 PM.

  3. #3
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Blm can't use raise? Is that right?
    (1)

  4. #4
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Vackashken View Post
    Blm can't use raise? Is that right?
    Correct.

    So as long as you are in passive mode and not in combat, you would have to switch back to a class to raise. This is going to feel similar to FF11 where not everyone will have raise.
    (0)

  5. #5
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tezz_Xivectro View Post
    Correct.

    So as long as you are in passive mode and not in combat, you would have to switch back to a class to raise. This is going to feel similar to FF11 where not everyone will have raise.
    Thank you kindly for the prompt answer.
    (1)

  6. #6
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Tezz_Xivectro View Post
    Correct.

    So as long as you are in passive mode and not in combat, you would have to switch back to a class to raise. This is going to feel similar to FF11 where not everyone will have raise.
    Hi Tezz, Vackashken,

    Yah I think it'll be very interesting to see with Raise being limited only to only Paladin, Bard and White Mage. It'll certainly make Deaths much more important / noteworthy (i.e., people can't just zombie zerg stuff, and should be more focused) (not everyone can Raise now).
    (0)

  7. #7
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I can't believe people are still not killing all the nails, especially in THM-heavy groups.
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    You can take down nails with any class in the group, probably harder with melee classes because it requires a little bit of brain to decides which side is right/left/behind, but once it's figured out. It will be faster than THM.
    (1)

  9. #9
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    And now new recipe lists.
    (0)

  10. #10
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Teknoman View Post
    We need the battles to be balanced in that we dont have to stack classes/jobs like that x_x
    We never needed to stack them to begin with, but people still will.
    (1)

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