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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    190
    Quote Originally Posted by Xelsiar View Post
    Yea, I doubt they nerf Hellfire for job release. The jobs aren't being put into place for the primals to get easier. People will want to go on their newly acquired jobs against Ifrit, but I think alot of people will be dissappointed when they die from HF lol.
    Perhaps using jobs for Ifrit will allow us enough firepower to take out all the nails, we just dont know yet
    (1)


  2. #2
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by AshToreth View Post
    Perhaps using jobs for Ifrit will allow us enough firepower to take out all the nails, we just dont know yet
    you can take down all the nails with class
    (3)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
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    190
    Quote Originally Posted by Shneibel View Post
    you can take down all the nails with class
    Yes of course, I was just responding with another scenario that life without Sentinel on Ifrit, may not be all that bad
    (2)


  4. #4
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Or maybe the new setup for Ifrit will be PLD, 2x WHM, 5x BLM since all the BLMs could use Sanguine Rite w/ the damage reduction.
    (3)

  5. #5
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Masamune1004 View Post
    Or maybe the new setup for Ifrit will be PLD, 2x WHM, 5x BLM since all the BLMs could use Sanguine Rite w/ the damage reduction.
    We need the battles to be balanced in that we dont have to stack classes/jobs like that x_x 2 white mages I could see, but hopefully the battles will be able to work with maybe 2 black mages and then 3 DD of any choice.
    (0)


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  6. #6
    Player
    Magnesium02's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    1,936
    Character
    Rogue Muse
    World
    Tonberry
    Main Class
    Paladin Lv 96
    In regards to all the usefull skills that can currently be cross classed:

    ¤ No Sentinel for Monk, Dragoon, Bard or Black Mage
    ¤ No Second Wind for Paladin or Bard.
    ¤ No Featherfoot for Paladin or Bard.
    ¤ No Raise for Monk, Warrior, Dragoon or Blackmage
    ¤ No Sacred Prism for Monk, Warrior, Dragoon or Blackmage
    ¤ No Cure/Protect/Stoneskin for Monk, Warrior, Dragoon or Blackmage
    ¤ No Sanguine Rite for Paladin, Monk, Warrior, Dragoon or White Mage
    ¤ No Chameleon/Quelling Strike for Paladain, Warrior, or White Mage
    ¤ No Decoy for Paladain, Warrior, or White Mage
    ¤ No Invigorate for Paladain, Warrior, Bard, White Mage or Black Mage
    ¤ No Keen Flurry for Paladain, Warrior, Bard, White Mage or Black Mage

    However, I am not sure about all skills of the secondary classes being equippable. On the tooltip, Cura and Curagae require CON. It will be usable by WHM but I am not sure if that limitation means a PLD can't use it.
    (7)

  7. #7
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Magnesium02 View Post
    In regards to all the usefull skills that can currently be cross classed:

    ¤ No Sentinel for Monk, Dragoon, Bard or Black Mage
    ¤ No Second Wind for Paladin or Bard.
    ¤ No Featherfoot for Paladin or Bard.
    ¤ No Raise for Monk, Warrior, Dragoon or Blackmage
    ¤ No Sacred Prism for Monk, Warrior, Dragoon or Blackmage
    ¤ No Cure/Protect/Stoneskin for Monk, Warrior, Dragoon or Blackmage
    ¤ No Sanguine Rite for Paladin, Monk, Warrior, Dragoon or White Mage
    ¤ No Chameleon/Quelling Strike for Paladain, Warrior, or White Mage
    ¤ No Decoy for Paladain, Warrior, or White Mage
    ¤ No Invigorate for Paladain, Warrior, Bard, White Mage or Black Mage
    ¤ No Keen Flurry for Paladain, Warrior, Bard, White Mage or Black Mage

    However, I am not sure about all skills of the secondary and tertiallr classes being equippable. On the tooltip, Cura and Curagae require CON. I am not sure if that limitation means a PLD can't use it.
    Nice work! And I'd have to say that Jobs probly won't be able to use class-specific action from the other 2 classes, but it'd be nice to get conformation on this.
    (0)

  8. #8
    I am confused about why the [dev1033] thread is dated 03-07-2011 03:30 AM ???
    (0)

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  9. #9
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Just destroy all the Infernal Nails, it's really not hard at all and severely drops the damage done even without Sentinel or Sanguine Rite. 2 CNJs is more than enough to heal a tank and a party of melees and WHM's healing should be even better than that. The presumed increase in damage output from DD's should make it even easier to take down nails.
    (1)

  10. #10
    Player
    Xelsiar's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    163
    Character
    Xelsiar Lionheart
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Estellios View Post
    Just destroy all the Infernal Nails, it's really not hard at all and severely drops the damage done even without Sentinel or Sanguine Rite. 2 CNJs is more than enough to heal a tank and a party of melees and WHM's healing should be even better than that. The presumed increase in damage output from DD's should make it even easier to take down nails.
    Maybe DRG's Jump nullifies Hellfire's damage ^.^
    (1)
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