Between Tera, XIV and WoW which game do you think is harder and expects more out of yu as far as rotations go? I never played WoW as I'm only on console, but I have played Tera years ago when I did have a gaming PC. ( it blew up as Tera was too much for it. Yes it was a VERY low grade PC so yeah Tera killed it. ) So I can only compare Tera to XIV and while yes they both sport VERY different combat styles I think XIV is harder rotation wise. It just feels like XIV expects you to do WAY more then Tera did. I played Mystic, Priest, Warrior and Slayer on Tera and all of them felt pretty easy compared to Monk, Warrior, PLD, SCH, WHM, and now DRG on XIV. But I wanna know how WoW's Rotations stack up to XIV's.

Anyone with experience on these games that wanna shed some light on my question? Please and thankyou?