it still doesn't seem right to just simply ignore the behavior. regardless of how low the potential is, there is always that possibility people are going to be adversely impacted by someone who would manipulate the roulette outcome.



it seems like it should be a simple fix, but again, i don't know how much server resource it could cost.

it would just be something like your highest achieved AIL for each job equipped will be recorded. and, when having that job equipped, you are forced to meet that AIL to queue in the roulette. now... it doesn't really need to record the exact number, and can just set stages. even if it does record the exact number, there could be some room for wiggle. this way anyone willing sacrifice a small amount of AIL to trade a piece of gear for something that is best-in-slot for the stat they want to stack won't have to worry about that.