

The 24 man's are notorious for this, the people with no markers stack somewheres away and then someone with a marker always has to drop an aoe on you..
So much for perfect runs when you have to deal with people like that.
And also the stack markers that also fails alot.
The issue is people who don't pay attention to mechanics ever make it to endgame content and don't know the difference between any of the AoE markers and their icons which clearly show you what their result will be. People will just assume they run away with everything or they run to a party with everything there's almost no in between.
This happens so much in Orbonne's final fight. Sometimes I feel like people are deliberately trying to assassinate me. Or... really want my attention.
"HEY HEALER, I NEED HELP! I'M GOING TO RUN AT YOU SO YOU NOTICE ME, OK?"
But seriously, a lot of this comes from panic. When first encountering this mechanic in any fight, most people don't know how long their AoE takes to go off so they just pick a direction and run.
Once you know how much time you have, it's easier make on-the-fly decisions like "okay we're both running in the same direction, I have 2 seconds left, it is enough to either change direction or come to a full stop"
Last edited by Bonbori; 04-15-2019 at 10:03 PM.




I was going to mention the same thing. So often I yell at my screen, "Are you TRYING to kill me!!" Sometimes I wish I can cast a knockback on a player. I actually don't find it that common for players to run towards the melees, so if I don't get a split damage marker, I tend to run to the bosses hitbox to avoid getting hit.
Also annoys the hell out of me when I get the split marker and everyone seems to think I have cooties are something, but it is definitely more common for someone to get a stack marker and run for the hills. Rescue is great for these occasions.
So it's not just me.
I come out of Orbonne every time pissed off. About every time people come and drop AOE's on me. Last time I was standing in a corner with my AOE and a SAM runs to me with his to overlap the AOE's, killing us both.
Some people have admitted that they drop AOE's on lalas on purpose. I'm inclined to believe that, 24 mans are quite un-enjoyable for me nowadays because of 23 stacks of player debuff on top of my own mistakes.
I don't necessarily run into a group with them, I generally just sit still and let everyone else adjust, regardless of where I am.
It's the same as some mechanics, the fire/water pool one for Ferdidad comes to mind. I usually just do my thing while I let people figure them out. Chances are that five people step into the same one as I do five times in a row and it still ends up wrong.
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