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  1. #1
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Back when I was writing my lodestone blog I was absolutely not committed to saving the world, so I have no problem with being a foreigner. I was roleplaying a vampire hunter and changed events and their meanings to suit this new narrative. I'm just fighting Ascians cause they tried to kill me. And only my first race change was fantasia. The rest was Matoya doing my a favor.
    (0)

  2. #2
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Aether is more abundant and thicker in Eorzea so it might work like having been gone from an area at high altitude for years only to go back and have to become re-acclimated to it. I mean the crystals the moogles mine in the moogle dailies can make them sick, but then they are more sensitive to things like corrupt crystals. I want to say that a few npcs who aren't used to seeing someone with the echo get memory shares/flashes in ARR and early HW mistake it as aether sickness. Alphinaud hints to this after we have an echo "attack" around the time we meet Iceheart or about to asking if we're alright and to take our time if we're not feeling well.
    (0)

  3. #3
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,901
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Viper Lv 100
    The way things begins, we can be basically have any origin story.

    Heck we can even have one where we are from another world/reality/dimension.

    They really leaves thing open for "anything is possible but we just don't talk about it" scenario

    I will not be surprised if they manage to introduce a Origin Story Side-quest storyline that it may have multiple path based on our character dialogue choice for their origin.

    Though that maybe fun since GW2 played on a Origin Storyline for their character though rather limited with end results it was nice little thing to touch for the player characters.
    (0)
    Last edited by EdwinLi; 04-30-2019 at 01:46 AM.

  4. #4
    Player
    RenewalXVII's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    84
    Character
    Marin Soriel
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Quote Originally Posted by EdwinLi View Post
    The way things begins, we can be basically have any origin story.

    Heck we can even have one where we are from another world/reality/dimension.

    They really leaves thing open for "anything is possible but we just don't talk about it" scenario

    I will not be surprised if they manage to introduce a Origin Story Side-quest storyline that it may have multiple path based on our character dialogue choice for their origin.

    Though that maybe fun since GW2 played on a Origin Storyline for their character though rather limited with end results it was nice little thing to touch for the player characters.
    I think they've disavowed origin-type quests in interviews before, because they'll never be able to give enough freedom to satisfy people, and the limitations that would by necessity be put in would only serve to disappoint them.
    (6)

  5. #5
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by RenewalXVII View Post
    I think they've disavowed origin-type quests in interviews before, because they'll never be able to give enough freedom to satisfy people, and the limitations that would by necessity be put in would only serve to disappoint them.
    I've heard that too. It makes sense to leave it up to the player where their character originated. It's just that the beginning gives the impression that you know nothing about where you are travelling.

    In the end, it appears I'm making a mountain out of a molehill.

    For my backstory, I grew up in Cedarwood. My family grew citrus trees and sold the fruit to sailors.
    (3)
    Last edited by Kacho_Nacho; 04-30-2019 at 11:18 PM.

  6. #6
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,901
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Viper Lv 100
    Quote Originally Posted by RenewalXVII View Post
    I think they've disavowed origin-type quests in interviews before, because they'll never be able to give enough freedom to satisfy people, and the limitations that would by necessity be put in would only serve to disappoint them.
    Who said they need to be very specific?

    They can easily still make a origin Side storyline quest very abiguous still by not allowing us go into the deeper details of things but give starting options such as..

    1) Not from around here -> Lead to New Lands. (No one knows who you are or where you are from in Eorzea)

    2) Returning home -> Lead to The Return Path (Story path where you get meet people who may say they saw you before but don't remember)

    3) Not from the world -> Lead to Strange Rifts Path (story path that leads to discovering strange rifts that brought WoL to Eorzea from another World/Dimension/Reality/or Shard)

    and then once on the chosen story path everytime someone try to ask about deeper details the story gets interrupted for story reasons or zooms out for a short time skip to let players imagine what they said similar to what happens sometimes in Cutscenes when they want to skip details of certain point in Main and side storylines.
    (1)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,257
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by EdwinLi View Post
    Who said they need to be very specific?

    They can easily still make a origin Side storyline quest very abiguous still by not allowing us go into the deeper details of things [...] and then once on the chosen story path everytime someone try to ask about deeper details the story gets interrupted for story reasons or zooms out for a short time skip to let players imagine what they said similar to what happens sometimes in Cutscenes when they want to skip details of certain point in Main and side storylines.
    I don’t see what the point of that would be. An “origin story” that deliberately avoids actually revealing anything of the character’s origins?

    It would frustrate people who want their character to have a past established by the story (because it still tells them nothing, but highlights it), and probably changes nothing for the players who are already imagining their own backstory - or possibly still frustrates them because those fragments of information aren’t what they’re imagining either.

    Having the game set up a “returning home” plot that highlights the idea of people not recognising my character would be entirely wrong for me. She isn’t one of the lost heroes from 1.0; her story starts where my gameplay did, in ARR. People in Gridania know her, and while of course the game won’t reflect that, it’s different to have actual game script of people saying they maybe met her but can’t remember.
    (4)

  8. #8
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by EdwinLi View Post
    Not from the world -> Lead to Strange Rifts Path (story path that leads to discovering strange rifts that brought WoL to Eorzea from another World/Dimension/Reality/or Shard)

    and then once on the chosen story path every time someone try to ask about deeper details the story gets interrupted for story reasons or zooms out for a short time skip to let players imagine what they said similar to what happens sometimes in Cutscenes when they want to skip details of certain point in Main and side storylines.
    This idea is the most interesting. I could tell everyone I'm from Cornelia.
    (1)

  9. #9
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by EdwinLi View Post
    Not from the world -> Lead to Strange Rifts Path (story path that leads to discovering strange rifts that brought WoL to Eorzea from another World/Dimension/Reality/or Shard)

    and then once on the chosen story path every time someone try to ask about deeper details the story gets interrupted for story reasons or zooms out for a short time skip to let players imagine what they said similar to what happens sometimes in Cutscenes when they want to skip details of certain point in Main and side storylines.
    This idea is the most interesting. I could tell everyone I'm from Cornelia.
    (0)

  10. #10
    Player
    Koti's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    74
    Character
    Amasar Malqir
    World
    Coeurl
    Main Class
    Rogue Lv 70
    For me... I have a few different characters, with different backgrounds.
    My Xaela is from the Plains, so yeah, he is not from Eorzea but has learned to deal with Eorzean style of behavior (and likes it more).

    I have a "Garlean Pureblood" who is a traitor and had no dealings in Eorzea, so he has trouble at times dealing with the high aether.

    My other characters may come from outskirts, but never get into their exact origins and my Viera, once they come out, was raised by Pirates, so the sea is her home.

    .. Then there is my 1.0 character, who didn't come from Eorzea even originally, but an area that got occupied by Garlemald (cause Duskwight), got amnesia during 1.0, got his memory back nearly the end of 1.0... fought in the calamity, got swooped away by the light-- and is just kinda the cosmic chew toy at this point in his life (and he hates it). xD

    Edit: And my lion boy is gonna be a slave to an underground battle arena-- and will eventually get freed... and won't really know how to speak. So, that is gonna be a thing.
    (1)

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