Does the problem also appear in fullscreen mode?

Does the problem also appear in fullscreen mode?
I believe I have found the issue, but I'll have to play around with it for a while to be sure. I was using a windower program that simply centers the ffxiv window on the screen. With that disabled, the problem is vastly improved if not fixed altogether. Wouldn't have thought it was affecting anything but through your suggestions I was able to figure it out, so I really appreciate the responses. Does anyone know of an officially supported method of centering the window?
Thanks for the help!
There is none. Any type of 3rd party software is not allowed by SE, so it's either play windowed, or hope nothing takes focus from your ffxiv window. The very first windower managed to create true, non-crashing fullscreen but was shut down by SE because it involved injecting itself into the ffxivgame process, which is basically a hack.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Well, the thing I was using just repositioned the window. It wasn't like the xi windower where you could run plugins and stuff. Thanks for the information though, I guess I'll just eyeball it for now.There is none. Any type of 3rd party software is not allowed by SE, so it's either play windowed, or hope nothing takes focus from your ffxiv window. The very first windower managed to create true, non-crashing fullscreen but was shut down by SE because it involved injecting itself into the ffxivgame process, which is basically a hack.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]


Don't even need a hacker. Only takes a single Windows API call to hide the border and center the window (any window on-screen, not just FF).
Except that's not fullscreen (aka DX exclusive mode) but "windowed fullscreen", which means the rest of the programs might still be rendered (flash, video) and Crossfire/SLI won't work.
I'm guessing what the first windower did was wrapping itself around the exe and handling the exceptions correctly. This exception ("Lost Device") we're getting is really a basic one, and every competent programmer should be able to implement exception handling for it unless they are lazy. No, our current engine is not an excuse as proof of concept (namely the first windower) already exists.
Last edited by Soukyuu; 03-06-2012 at 09:39 PM.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
The original Windower still works. It's what I use... I enable the alternative detection mode so the login application isn't compromised. I can't recall where I found it. Once the game loads a DLL is loaded into the process's memory space, disables the border and allows you to change monitor resolutions without crashing the game. You still must set the game to run in a Window.
The problem probly with the hard drive loading
i have no problems with the game at all .. but when it needs to load an area it just starts to stutter

This has already been posted in the poll thread.
50mbps cable connection
MSI 6950 Twin Frozr III (O.C.)
Intel I7 2600K @ 4.2GHz which is water cooled, mind you.
ASUS Maximus Extreme IV mobo (one of the sickest gaming mobos)
FFXIV Installed onto a pretty quick SSD, dedicated specifically to FFXIV
And to add, my Windows Experience Index aka System Rating is 7.2 and that's without extremely O.C.ing RAM, CPU, and Graphics card.
I can understand if I'm not able to use either of the two options in the config, one of them being the Depth of Field... but seriously? This lag.. is a joke.
I'm aware that the servers are in Japan. But I think it's time to focus on the hardware. Drop some hardware in the middle of the U.S. and in the EU.
And I'm curious, what hardware do they use to host this game on? I would cringe at the idea of the hardware being anything BUT Cisco.
So please SE, get the bugs, and the lag out.. that should be your next project manager's priority.
To add:
Please do NOT tell me it has anything to do with my computer nor my internet connectivity.. THAT claim is a damn joke.
After this server merge.. if the lag gets any worst than this, I quit. I don't need to pay to play a broken game with new content on it, that is simply illogical.
And by the way, I can even see the lag problem when I'm crafting for goodness sake.. that's BARELY any animation involved. To add.. I've played one too many MMOs of all sorts to know better than to believe it's a problem on my end.
Edit: With my system I should easily handle 60fps
Last edited by illriginalized; 03-14-2012 at 11:53 AM.
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