Results 1 to 10 of 20

Hybrid View

  1. #1
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Actually there's no difference at all in damage you do to the dummy regardless of it's level, as they all share the same defense stats. You will get same parse results on all of them - only SSS dummies come with different stats since they're supposed to imitate specific bosses(but tbf 3min is a terrible time to measure your dps anyways).

    If anything they should change every single dummy to level one like Oriental, so you won't miss while testing things out on jobs you're still leveling.
    (3)

  2. #2
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Satarn View Post
    Actually there's no difference at all in damage you do to the dummy regardless of it's level, as they all share the same defense stats. You will get same parse results on all of them - only SSS dummies come with different stats since they're supposed to imitate specific bosses(but tbf 3min is a terrible time to measure your dps anyways).

    If anything they should change every single dummy to level one like Oriental, so you won't miss while testing things out on jobs you're still leveling.
    This was my initial thoughts, but wasnt sure if they had different stats. But if the stats are teh same, then the level is semi moot. The only reason Practice Dummies were a thing that had levels to them was to simulate the current max boss IF you could miss. This is (was?) a consideration i games like WoW because bosses were almost always a few levels above your cap so missing was a thing. But as far as I know in FFXIV, once you hit the max, your hit rate is currently capped. So as long as your maxed, you can use the max dummy or any below it and find out the same numbers. So there is no reason to sync them to max. Its pretty much all cosmetic then.
    (0)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Melichoir View Post
    This was my initial thoughts, but wasnt sure if they had different stats. But if the stats are teh same, then the level is semi moot. The only reason Practice Dummies were a thing that had levels to them was to simulate the current max boss IF you could miss. This is (was?) a consideration i games like WoW because bosses were almost always a few levels above your cap so missing was a thing. But as far as I know in FFXIV, once you hit the max, your hit rate is currently capped. So as long as your maxed, you can use the max dummy or any below it and find out the same numbers. So there is no reason to sync them to max. Its pretty much all cosmetic then.
    Accuracy used to be a stat, so having at level dummies was somewhat useful, though I don't think they ever matched the required accuracy for certain fights (t13 required almost 600 accuracy for 100% hit to front for tanks)

    Now, accuracy is only based on level, with a few exceptions (wind mobs in eureka, and acc down debuffs)
    (0)

Tags for this Thread