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  1. #21
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    985
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    I can only assume Battlecraft leves existed differently from how they function now? I mean Battlecraft leves never went away, so did they do something different in 1.0?
    (0)


    Journey to all fish: 1383/1729 (348 remaining) [79%]

  2. #22
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Neoyoshi View Post
    I can only assume Battlecraft leves existed differently from how they function now? I mean Battlecraft leves never went away, so did they do something different in 1.0?
    They never "went away", but they, essentially, stop at level 50. There are some from 50-60 in Ishgard, but the fact that you need to go to the city, find the NPC, and travel to the zone where you execute the leve, means they are pretty much a waste of time for anything but crafting. 60+ we only have crafting leves.
    (0)

  3. #23
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,459
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I didn't grind out this achievement for people to be able to get the title in a days work.
    (2)

    http://king.canadane.com

  4. #24
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    if this were a single player rpg leve allowances would probably be unlimited. but since this is a perpetually ongoing MMO, certain limits have to be in place. just the way the setup works.
    (0)

  5. #25
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by DrWho2010 View Post
    if this were a single player rpg leve allowances would probably be unlimited. but since this is a perpetually ongoing MMO, certain limits have to be in place. just the way the setup works.
    Limits in MMO's only need to be in place to time gate a particular reward.

    Leves don't give any unique reward that isn't more easily gained through unlimited means.

    Since, they mostly just give experience and some trashy NQ white gear (With HW having the Amber Encased Vilekin that could be traded for Anima weapon stuff)

    You literally can spam dungeons all day and get more experience and better gear drops.

    You can spam PotD/Trials all day and get more experience.

    You can spam FATEs all day and get the roughly the same experience.

    Limits in place for Dailies and Weeklies are to limit the massive boosts of experience for little work.

    Limits on Beast Tribe quests are also to limit high experience boosts for little effort, as well as gate off reputation gain.

    Limits on Raids are to gate off gear acquisition.
    (1)

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