I don't know about this.

Seems awkward.

Why is Protect an AoE? (When Shell is a ST which is more in line with prior games)

Why is WHM's "Utility" still not a party damage output to make them competitive to SCH/AST?

Why is Tornado literally just Aero III with a tiny potency buff? (When all currently in game casts of Tornado are high direct damage skills)

Why is Quake single target (Unlike how it was back in 1.0?)

Why should I ever care about casting Cure I or Cure II still? (Especially since I get more healing from not doing so via more oGCD usages) Since if I don't use them now when they're NECESSARY to generate Lilies, why would I cast them when they USE my Lilies I'm generating?