I'm sick of seeing this fight appear in my trial roulette and then taking 30 minutes + 30% echo to beat, it has too many points of failure for single-digit IQ dutyfinder knuckledraggers including:
  • idiots can't grasp the shield mechanic over the course of 30 minutes
  • tanks cleave the party, usually healers, with Rav basic attacks or his hadouken blast
  • df literally can't kill the adds without several echo buffs, not uncommon to see 8 stacks of vuln in the first wipe
  • people leave the fight never learning how to dodge slaughter, because it's poorly telegraphed honestly

Anyway, please fix this fight so it is worth doing considering the piddly amount of exp+tomes trial roulette awards.