So I've been playing Gladiator for a little while now and I'm noticing some quirks about it that I've found a bit annoying. I've done a brief search in the forums to try and find any information on it but didn't come up with anything.

The example I'll use is Stoneskin. When I use Stoneskin on myself and use Aegis Boon I notice that I heal for 0. Now this in itself isn't a major issue but if I'm healing for 0 doesn't that mean that I blocked 0 damage? If that's the case then my spell ate the entire hit making blocking while it's active a moot point. Why bother with defensive stats at all when you can just cycle ?

An easy fix for this would be to have a buff stacking order where damage reduction from block, parry, protect, sentinel, ext. are taken into account before stoneskin absorbs the remainder.

If there's a thread about this or any information related to this please post a link.