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  1. #21
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    FFXI: a game I played for years, had fun playing because of my awesome friends, defeated many difficult challenges in, and was plagued by devs who thought they knew what the players wanted more than the players themselves.
    (2)

  2. #22
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Griss View Post
    Well then you stopped reading right before he explained that point now didn't you?
    Yes ... yes i did ... although i gather it was related to 'forced party play/stationary camp/grind' etc.
    I played WoW and Star Wars. I never really saw the attraction to either and left both after a couple months.
    I'd even say FFXIV at launch was the better game over either of those two. ... but the phrase, 'that's just me' probably really does apply in this case. xD
    (0)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  3. #23
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Rydin View Post
    well with its current plan... FFXIV has the "Potential" to do bigger numbers than FFXI ever did....
    To SE... I guess the best compromise is to repackage all the stuff that worked in FFXI and just call it something different
    That's exactly the point.
    packing 11-years old content with different name will bring this game to closure for sure: old ffxi player will never touch it, they played it for 11 years and they want something new. Potential new player see a sorpassed gameplay and never touch the game.
    Basicly, ffxi was great, but don't bring it back with an other name. Let ffxiv walk his road
    (4)

  4. #24
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by ChiefCurrahee View Post
    I don't think he meant that forced grouping was a terrible thing all around. He just meant it was a hard stop for a lot of people because you couldn't progress your character without relying on the avialability of other people. I recall sitting in Jeuno for days at a time on my dragoon LFG. and when that invite came it was like winning the lotto. Then those PTs lasted for hours.

    The first ~5 years of FFXI there was no real viable way to progress even at a slow pace to level solo.
    Not until they added Campaign, fields of valor and more recently EXP adjustments did they made solo a tangable option for a player.
    No offense, but it's your own fault you spent days looking for a party. Too many people sit around with their hands in their pockets and claim design flaw. If you want it, go get it! I'll say again, it took me just 3 weeks to get 1-75 THF because I started the majority of my groups.
    (0)
    My signature is edible. Go ahead, try some.

  5. #25
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by yukikaze_yanagi View Post
    That's exactly the point.
    packing 11-years old content with different name will bring this game to closure for sure: old ffxi player will never touch it, they played it for 11 years and they want something new. Potential new player see a sorpassed gameplay and never touch the game.
    Basicly, ffxi was great, but don't bring it back with an other name. Let ffxiv walk his road
    I agree.. and I didn't play FFXI... what I mean by repacking.. is using the spirit of FFXI.. the innovative thinking that gave so much varying content... more NMs than Jay Leno has cars... Long term goals... always something to do....

    I think the best compromise is to take ideas from FFXI (And honestly other MMOs too) and use them not as a blueprint... but as inspiration for a brand new gameplay experience

    I think thats what most FFXI vets ask for when they bring up FFXI... nto a clone.. or a reskin... but a fun experience...

    Its only a very small minority that ask for a true FFXI-2... and they kind of spoil everyone elses image of FFXI vets
    (1)

  6. #26
    Player

    Join Date
    Mar 2011
    Posts
    88
    Quote Originally Posted by Xoo View Post
    No offense, but it's your own fault you spent days looking for a party. Too many people sit around with their hands in their pockets and claim design flaw. If you want it, go get it! I'll say again, it took me just 3 weeks to get 1-75 THF because I started the majority of my groups.
    No, it's definitely a design flaw. The classes were way too unbalanced; mostly showing their bias by favouring Samurai and barely providing effective healers other than White Mage or Red Mage. For the longest time, Dragoon was at the bottom of the list of jobs to invite to groups. So, anyone who wanted to play it were forced to wait long hours for invites or forced to play another job to enjoy the game. The classes should be balanced enough to give freedom for players to play any class they want.

    Also, you know that everyone is different so it shouldn't be a surprise to you that a lot of people were too lazy to start their own groups.
    (1)

  7. #27
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Benediction View Post
    No, it's definitely a design flaw. The classes were way too unbalanced; mostly showing their bias by favouring Samurai and barely providing effective healers other than White Mage or Red Mage. For the longest time, Dragoon was at the bottom of the list of jobs to invite to groups. So, anyone who wanted to play it were forced to wait long hours for invites or forced to play another job to enjoy the game. The classes should be balanced enough to give freedom for players to play any class they want.

    Also, you know that everyone is different so it shouldn't be a surprise to you that a lot of people were too lazy to start their own groups.
    *Shameless plug alert*
    Thats why we need this to promote using every class:
    http://forum.square-enix.com/ffxiv/t...-Battle-Theory
    (1)

  8. #28
    Player

    Join Date
    Mar 2011
    Posts
    88
    Quote Originally Posted by Rydin View Post
    *Shameless plug alert*
    Thats why we need this to promote using every class:
    http://forum.square-enix.com/ffxiv/t...-Battle-Theory
    Well yeah I agree... it's mostly 4 classes you see in groups. I have Pugilist as my first 50 because I enjoyed the class, but it was basically unwated because the class is broken. So I just went over to my usual class (healer) and got that to 50 (and several others) so I can group. These classes definitely still need more adjusting.

    Edit: what the... my avatar changed in two posts?
    (0)

  9. #29
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Benediction View Post
    Edit: what the... my avatar changed in two posts?
    Do you believe in magic?
    (1)

  10. #30
    Player

    Join Date
    Mar 2011
    Posts
    88
    Quote Originally Posted by Rydin View Post
    Do you believe in magic?
    Of course... how else can we explain what happened?
    (0)

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