Quote Originally Posted by Liam_Harper View Post
Uptime on the boss is massively important.
That's way too broad a statement by itself. Sometimes yes you are working against a tight enrage or trying to push a mechanic and you need all the DPS you can get, but also sometimes the DPS check is pretty lenient and you're not going to hit any extra mechanics that are likely to cause a wipe, so you can drop shedloads of GCDs without it being an issue.

Quote Originally Posted by Liam_Harper View Post
FFlogs isn't about waving numbers around and competing. No one joins a pug group to aim for top parses. You do that in a static with an optimal set up when you're bored. It exists for self improvement, to analyze every detail of your run and see where you can improve and become a better player to contribute to your groups. Players simply enjoy that playstyle of aiming to improve.
I understand that mentality, but I would say the place to do that is not in a PF farm group, where the objective is to maximise loot gained per time spent. If you make an uptime play that gets the boss killed a few seconds faster, but also increases the chance of a wipe (and remember it's a pug, so the rest of the group may well not be ready for it or react in a way you're expecting) then it's probably a net loss of time, not to mention the extra frustration created by wiping in a farm group.