Quote Originally Posted by Reinhardt_Azureheim View Post
"Three pulls max or bust" isn't exactly a healthy mindset. Sure, for O11S you will need one pull at max to figure out big fist tethers in case they went sour on first run, but I am more worried about keeping that mindset for O12S as well, at least I did prior to Echo where Ion Efflux could easily kill parties that don't discuss mitigation beforehand. Statics still struggle with it on occasion; PF is basically low quality static building, farm label or not. It WILL take time, either by trial and error or by discussing things BEYOND macro basics.
It's reasonable and most parties only disband when you wipe to stuff like for example before panto 2 in 11s but if you guys are making it past panto 2 consistently I can see that rule being foregone.