It's reasonable and most parties only disband when you wipe to stuff like for example before panto 2 in 11s but if you guys are making it past panto 2 consistently I can see that rule being foregone."Three pulls max or bust" isn't exactly a healthy mindset. Sure, for O11S you will need one pull at max to figure out big fist tethers in case they went sour on first run, but I am more worried about keeping that mindset for O12S as well, at least I did prior to Echo where Ion Efflux could easily kill parties that don't discuss mitigation beforehand. Statics still struggle with it on occasion; PF is basically low quality static building, farm label or not. It WILL take time, either by trial and error or by discussing things BEYOND macro basics.
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