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Thread: Fate levelling

  1. #1
    Player
    qqmoarploxify's Avatar
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    Jan 2014
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    32
    Character
    Navare Southway
    World
    Siren
    Main Class
    Conjurer Lv 73

    Fate levelling

    Seems to really suck now. I would love to see a bunch of people doing fates like I used to back when I played in AAR. Would having all fates give the amount of EXP that the bonus EXP fates give make them more attractive to people as a way to actually level?

    Also, the boss ones take way to long to do without a few people. I think they should get a nerf if only 1 or 2 people are actually doing those ones.
    (14)

  2. #2
    Player
    Alucard135's Avatar
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    Mar 2017
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    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 80
    I would prefer that over running dungeons. But if they did that, they would kill the queue times for dungeons (maybe the trust system could fix that?).
    (2)

  3. #3
    Player
    qqmoarploxify's Avatar
    Join Date
    Jan 2014
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    32
    Character
    Navare Southway
    World
    Siren
    Main Class
    Conjurer Lv 73
    Quote Originally Posted by Alucard135 View Post
    I would prefer that over running dungeons. But if they did that, they would kill the queue times for dungeons (maybe the trust system could fix that?).
    I think they just need to better balance dungeon exp per hour and fate exp per hour. Perhaps joining a party shouldn't kick you from your dungeon qu so that way you can farm fates with a group while in que.
    (1)

  4. #4
    Player
    KageTokage's Avatar
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    Feb 2017
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    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    FATEs have honestly gotten unpopular to the point where the bulk of players I see grinding them in HW/SB areas are doing it with bots.

    Squadrons and PotD are much better for EXP in the 1-60 range.
    (2)

  5. #5
    Player
    Roda's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    2,238
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    I'd much rather be out interacting in the world than going through slightly different patterns of perfectly square rooms in PotD. :T
    (12)

  6. #6
    Player
    Orbus's Avatar
    Join Date
    Dec 2018
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    217
    Character
    Solala Sola
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    All they have to do is make fates give a decent amount of exp, rather than a tiny sliver to your exp bar.
    People actually do ARR fates cause its still a decent form of exp while waiting for dungeon queues.
    I get that they want the duty finder to be the main way of leveling outside of MSQ quests, but doing that by making fates just a waste of time isn't a good solution and just begs the question why they bother with fates at all.
    (7)

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
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    Mar 2011
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    Limsa Lominsa
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    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Orbus View Post
    All they have to do is make fates give a decent amount of exp, rather than a tiny sliver to your exp bar.
    People actually do ARR fates cause its still a decent form of exp while waiting for dungeon queues.
    I get that they want the duty finder to be the main way of leveling outside of MSQ quests, but doing that by making fates just a waste of time isn't a good solution and just begs the question why they bother with fates at all.
    Fates are great when you only need a few hundred thousand xp to level. Most of my dings to 70 were on fates. Same with 60 actually...
    (0)

  8. #8
    Player
    Wynn_Storm's Avatar
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    Apr 2018
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    331
    Character
    Wynn Storm
    World
    Mateus
    Main Class
    Samurai Lv 90
    Fates are not really rewarding and that's a problem.

    I hope fates are handled better in ShB.
    (5)

  9. #9
    Player
    Galaktica's Avatar
    Join Date
    Mar 2015
    Posts
    427
    Character
    Evermillion Mariposa
    World
    Ultros
    Main Class
    Gunbreaker Lv 80
    I just can't for the life of me figure out how FATEs are still so boring after all these years. 99.9% of FATEs involve killing stuff in the more tedious way possible. Even it's about collecting something, you still usually have to kill stuff to collect that something. There's like that one FATE in SB that I think involves sheep or something where you don't actually have to kill anything? I can't remember, it's been so long lol. Point is, surely they could throw together more FATEs where no fighting is required if for no other reason than to break up the monotony.
    (2)

  10. #10
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    You want your combat job to get experience for not doing any combat?

    Mostly, tho, as long as devs want to steer players into instanced content, FATEs will always fall behind. Hells, it's probably even more efficient running beast tribe quests rather than spending the same amount of time on FATEs.

    The best I'd hope for is a small increase to rewards to make them slightly less useless but still pretty useless, and/or slightly nerfing them to make them a little faster/easier. Though, every tweak really fails to account for scaling.
    (1)

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