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  1. #1
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by AnnaRosa View Post
    Am happy to say could watch all exterior area and city Interior presentation on last Tokyo Fan Fest and would like to speak that am in love with the organic forms of the City mall that contrast the resistance of the glass, rough of the steel and the shaped brick structures.

    All the ornamented steel details that support walkways reminds the base for a giant organic greenhouse at the same time it pushed back to British Industrial Revolution various buildings with the mix of D´Orsay, dunno if it is the intention it was how it felt.
    I absolutely agree... the Musée d'Orsay is a wonderful building and I love that the Crystarium exhibits some of that excellent architecture. It also has some elements of Joseph Paxton's Crystal Palace that was built in the UK (burnt down sometime in the 1930s I believe). Here's an image...


    As for whether the option to have access to the Z-axis as an option for players... I personally like the furniture glitches... I think its a great idea but it might present some caveats for the Dev Team. Those functions are great in game design development (and software like Rhino, 3D-Max, Auto-CAD and so on)... but they have their challenges.
    (1)
    Last edited by Ramesses; 04-23-2019 at 03:24 AM.

  2. #2
    Player
    AnnaRosa's Avatar
    Join Date
    Jun 2017
    Posts
    515
    Character
    Anni Suri
    World
    Spriggan
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Ramesses View Post
    I absolutely agree... the Musée d'Orsay is a wonderful building and I love that the Crystarium exhibits some of that excellent architecture. It also has some elements of Joseph Paxton's Crystal Palace that was built in the UK (burnt down sometime in the 1930s I believe). Here's an image...


    As for whether the option to have access to the Z-axis as an option for players... I personally like the furniture glitches... I think its a great idea but it might present some caveats for the Dev Team. Those functions are great in game design development (and software like Rhino, 3D-Max, Auto-CAD and so on)... but they have their challenges.
    OMG that is beautiful not just beautiful that makes you want to be there to walk in there at any time of the day the light inside that space must be something else imagine the full moonlight over that glass inside that structure.

    And the exteriors ... Jesus



    Am so happy that am not the only who wants Z axis!
    (1)
    Last edited by AnnaRosa; 04-23-2019 at 07:07 PM.