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  1. #1
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Shougun View Post
    It would be really helpful .

    If they unlocked the Z coordinate and scaling you could make some pretty crazy stuff, in Wild Star they have both of those unlocked (for the most part) and people make wild things out of mundane items. Here comes a beautiful car made out of kitchen sinks, and fun stuff like that lol.
    Here's wildstar's base UI element for manipulating housing elements:



    I don't remember what a good chunk of the bottom half does, but for the top half you could select a piece of furniture and then you could either use the arrows on the ui, manually enter the numbers in the text boxes or (if I'm remembering correctly, it's been a long time) manipulate the furniture using drag/drop mouse controls. Add in a list of furniture so you manually target furniture that may be too far inside other pieces to target and you've got a lot more control over placement without the hassle of using a bunch of time consuming tricks.

    With the exception of scaling, this is all information the servers already keep track of. We'd also probably need one additional furniture option to turn off surface snapping either individually or completely.
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    Last edited by Dustytome; 04-23-2019 at 02:38 AM.