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  1. #1
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by SkizzleAbernath View Post
    4 man dungeons are tiresome and most people don't even want to bare redo roulettes after the daily reward is given so why not figure out different ways to appeal to the mass?
    Why would 8 man dungeons be any different?

    Like, the reason that 4 man dungeons are tiresome, is they have to be designed for the lowest common denominator. So that even horribad players with gear that is 20 levels lower than them and only using 1/3rd of their available skills can still get through them.

    If they made 8 man dungeons... They'd be the same. Only with now longer queue times to boot (Since you'd be looking for 2x Tanks and 2x Healers). Unless they separated these dungeons away from things like the MSQ and made them side content. But at that point... They're just raids.

    I could potentially see some more 8 man side content, such as 8 man variation on PotD/HoH style "Any comp goes" type thing, which would be an interesting dynamic if done right (Though getting the right balance so that things don't take forever to kill if you get a bunch of healers + tanks as well as not being so tough as to make mass DPS parties struggle to get through...)

    But "8 man dungeons" is held up by the same designs that makes 4 man content bad and would make Trials tedious if they weren't just a single boss only.

    The more fulfilling 8 man content... Is raids. Or well, it would be, if they weren't being designed more like Trials these days... (Which has some people asking for Raids to feel more like 8 man "Dungeons" rather than just Trials)
    (6)

  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by SkizzleAbernath View Post
    Pretty much as the topic says. There seems to be a huge desire for 8 man dungeons that are not raids. Something similar to the main story roulette but not a main story dungeon with long cutscenes if you know what i mean.
    Is there a reason for this not being a thing yet?
    It gives us the chance to help more people and take along more people from our FCs/friendslist/LS so more people can get xp and do things together.

    EDIT: Just to clarify since people are jumping to conclusions really fast, NO ONE WANTS LONG CUTSCNES THAT ARE UNSKIPPABLE. A cutscene in the beginning when you enter and one after the final boss is all thats needed.
    Can’t say I’ve ever met anyone who asks for 8-man dungeons. Harder 4-man dungeons? Yes. WoW’s Mythic+ system for 4-man dungeons? Frequently. But 8-man dungeons? Never seen anyone ever suggest that here, in-game, or on Reddit.

    Quote Originally Posted by SkizzleAbernath View Post
    I've come across many people that wants dungeons to be more 8 man. You can bring more people with you and you can do stuff in bigger groups. It does create a bigger social aspect and a bigger mass can get to enjoy things together. We are mashing buttons right now through the regular dungeons, it's not like that they are hard in the first place. 4 man dungeons are tiresome and most people don't even want to bare redo roulettes after the daily reward is given so why not figure out different ways to appeal to the mass?
    There’s nothing to guarantee that the 8-man dungeons wouldn’t also be giant facerolls.

    The most commonly suggested “different way to appeal to the masses” with regards to dungeons seems to be integrating a Mythic+ style system to the 4-man style dungeons.
    (2)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  3. #3
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by HyoMinPark View Post
    Can’t say I’ve ever met anyone who asks for 8-man dungeons. Harder 4-man dungeons? Yes. WoW’s Mythic+ system for 4-man dungeons? Frequently. But 8-man dungeons? Never seen anyone ever suggest that here, in-game, or on Reddit.



    There’s nothing to guarantee that the 8-man dungeons wouldn’t also be giant facerolls.

    The most commonly suggested “different way to appeal to the masses” with regards to dungeons seems to be integrating a Mythic+ style system to the 4-man style dungeons.
    I'm all for more difficulty in dungeon or actual hard mode version, maybe something akin to the level of Mythic dungeons in WoW, but I don't really care for the timed +affix system of Mythic+.

    And I'm not sure how the reward structure of the game would have to change if such a system were to be implemented. I kind of like it as it is already.
    (1)

  4. #4
    Player
    Katro's Avatar
    Join Date
    Jan 2016
    Posts
    61
    Character
    Tesaie Blackstar
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    Que time for 4 man are like 15-20 min time for 8 be something like 40 or more even for tank and healer day I say big no to this
    (2)

  5. #5
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Katro View Post
    Que time for 4 man are like 15-20 min time for 8 be something like 40 or more even for tank and healer day I say big no to this
    Because it takes so long to queue for primals.

    Quote Originally Posted by Elkanah View Post
    Do we REALLY want MORE unskippable cutscene dungeons like Praetorium and Castrum Meridianum? Um... no. I'd rather cut my foot off completely with a butter knife than have a second set of dungeons that are 8 man. 8 man dungeons literally ruined wanting to do that content again. This would make me avoid doing dungeons after the first initial time (because LOLIMNEWTOTHEGAMEANDNEEDTOWATCHALLTHECUTSCENESBUTPLAYERSARERUININGITFORMEINGAMEQQ)
    8 man dungeons =/= long cutscene dungeons. But yeah sure, you beat that strawman into the dirt there buddy.
    (4)

  6. #6
    Player
    SkizzleAbernath's Avatar
    Join Date
    Mar 2019
    Posts
    55
    Character
    Skizzle Abernath
    World
    Hyperion
    Main Class
    Gladiator Lv 100
    Right now most people don't redo things after their dailys , so why not encourage people to play different? I understand that the que time for dps is horrible but surely dungeons can be added so you can only go in with people from your server that gives a tad more xp than regular dungeons as motivation for gameplay?
    (0)

  7. #7
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Okay, 8 man dungeon doesn't mean Castrum Meridianum or The Praetorium. Those were story based and very very cutscene intense to say the least. Flush those concepts of Full party dungeons down the toilet.

    Honestly, the cons I hear only not wanting to play well with others. The pros are more complex dungeon mechanics like different branching paths and boss fights that require multiple objectives. I would say something akin to the Labyrinth of the Ancients. That would be a Real Expert DF Roulette. As far as the Raids debate, are they raids or just Trials with another name? Compare a Dungeon to Deltascape V1.0 and you should be able to tell the difference.
    (4)

  8. #8
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    I want more 8 men dungeons. Sign me up!
    (6)

  9. #9
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    I want some more too
    (6)

  10. #10
    Player
    Acesfool's Avatar
    Join Date
    May 2015
    Location
    Amelia OH
    Posts
    208
    Character
    Aces Fool
    World
    Malboro
    Main Class
    Gladiator Lv 100
    If they were done well I wouldn't have a problem with more of them.
    (5)

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