Those games had their own brands of toxicity. This isn't a new phenomenon.Sighs, I miss the days of EQ and FFXI communities, most of the players I see now wouldnt last at most 2 months in those, or heck even a week progression-wise. Most any toxicity will result in you being ostracized from the entire server, thus your forced to either jump server or change names, both of which was not really available in the early years of those two mmos.
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