I never heard of gathering bots.
But that's really terrible.
I never heard of gathering bots.
But that's really terrible.
You can usually tell if someone is using one based on their pathing and whether or not they jump. Someone using a gathering bot will /always/ take the same route over and over again and will always path in such a way that they avoid jumping entirely. They're pretty common once you know how to spot them - and sadly very hard to report.
I can never, for the life of me figure out why some people let others dictate their enjoyment out of the game. No matter what side of the parser argument you fall on, stop letting other people you most likely don't even know outside of the game control how you feel about whatever game you're playing. Good luck.
I haven't done too much gathering recently to notice. And maybe i have seen them but just never knew.You can usually tell if someone is using one based on their pathing and whether or not they jump. Someone using a gathering bot will /always/ take the same route over and over again and will always path in such a way that they avoid jumping entirely. They're pretty common once you know how to spot them - and sadly very hard to report.
Regardless botting needs to be stopped. Its the bane of every mmo.
Parser in itself isn't bad but many use it to cause negative experiences for others.
Hunt radars I don't think have been a thing since ARR because people like me renamed their chocobo after an A or S rank and would run around the area where said hunt mark would spawn. I flushed quite a few out by summoning "Marberry" on multiple occasions just to watch 5+ people show up in my corner of the map within minutes.
Bots have always been a bane on MMO's. However the most effective ways of combating them aren't legal in some regions.
Parsing isn't cheating, you've been told this twice before. If other people were harassing you for not using parsers or bots then report them. But if you were telling other people they were cheaters and attempting to get them banned then maybe you got a defensive response.
Its pretty much impossible to stop, even with those "anti cheat" malware programs some games use. The bot creators find workarounds each time the devs impose different checks, and its basically an endless cycle. What the devs can do is ban more "normal" players, make it a known thing that botting = ban. nothing they can do about rmt bots.
Specifically on parsers, they are not cheating devices. They calculate all the numbers provided in the battle log for you, and show you the sum over a period of time. That is it. They do not automate gameplay for you, nor do they assist you with correctly performing your rotation or the mechanics of a fight. All they do is show you numbers. You have brought up this topic multiple times, and you always get the same answers (from people on here, at least). None of them are inherently “toxic”; they are honest.This will be my last post, I'm done with the game. Some thoughts...
For all of you that cheat and use parsers, and hunt radars, gathering bots, etc... and then have the gall to tell others they are not good players because they don't... enjoy your toxicity.
For SE.. maybe trying actually enforcing your ToS?
So much of the community in this game just openly brags and craps on others that refuse to cheat as being bad players that don't "want to get better." And SE... does absolutely nothing. Nothing at all.
Bye.
Regarding gathering bots, yes, they are frustrating. As are crafter bots. And I would love to get rid of those who exploit them. But we cannot make SE’s STF act any faster, unfortunately. I don’t really see why they would cause you to quit though, unless you were attempting to make a profit off of gathering high-end mats/crafting on a particular server and they overran it. If that was the case, you can always attempt to transfer to a different server that does not have a bot problem, should your interests lie in DoL/DoH activities.
Same with Hunts. Most are called through linkshell networks (sometimes the Novice Network, depending on your server), and there is no such thing as an early pull when it comes to them. If you aren’t around when a Hunt is called—or if you aren’t part of a Hunt linkshell that tracks and spawns them—that is not the fault of the other players. My server has a very dedicated team of hunters that make a point to stay on top of spawns and call them each time. They also do SB A rank hunt trains for seals/cracked clusters daily.
That all being said, there is not much else to say as well. Goodbye.
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Sighs, I miss the days of EQ and FFXI communities, most of the players I see now wouldnt last at most 2 months in those, or heck even a week progression-wise. Most any toxicity will result in you being ostracized from the entire server, thus your forced to either jump server or change names, both of which was not really available in the early years of those two mmos.
Knew this Taru-taru once, was in a FFXI Static with him and 4 others to grind to 75. One day I got the stomach flu and had to rush to the restroom to throw up every 20 mins, it was on a saturday a prime time to grind, but the taru-taru wanted his levels, wanted to get up to 75 quickly as possible to join those who didnt work a job at endgame content. He left the static simply because of one bad day when I could not play.
The Taru Quit 2 months later when no one wanted him in their HNM/Sky/Dynamis LS's.
Sighs....miss those days....
Aren't the RMT gathering bots almost always a new account where the only jobs they have are gatherers and they've done nothing else?
There has to be a solution that involves automatically flagging accounts like that for the moderation team to monitor
Edit: To post above me. I played FFXI a lot and while you have a point on player toxicity, the RMT bots were out of control on there and ruined many marketplaces. I don't see the same thing happening in FFXIV.
Last edited by supergiz; 04-04-2019 at 12:41 PM.
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