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  1. #1
    Player
    Minerva-Redwater's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    65
    Character
    Minerva Redwater
    World
    Balmung
    Main Class
    White Mage Lv 100
    I personally don't think so and I think it would be the same queue time if not slower.
    (0)
    Minerva Redwater
    Leader of the Dragon's Kiith FC
    World: Balmung

  2. #2
    Player
    REPROBEAN_CHILD's Avatar
    Join Date
    Jan 2015
    Location
    Everywhere
    Posts
    582
    Character
    Lucienne Beauvilliers
    World
    Faerie
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Minerva-Redwater View Post
    I personally don't think so and I think it would be the same queue time if not slower.
    But each DPS type would have it own queue. I can imagine it taking the same amount of time as tank and healer does now
    (0)

  3. #3
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by REPROBEAN_CHILD View Post
    But each DPS type would have it own queue. I can imagine it taking the same amount of time as tank and healer does now
    It will not really. The amount of DPS players will not change, but instead some roles will wait even longer than now because they are popular and should wait until the sacred moment when another role will pop the qeue. And this + lack of tanks and healers can make things even worse for popular dps sub-roles.
    (10)

  4. #4
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by REPROBEAN_CHILD View Post
    But each DPS type would have it own queue. I can imagine it taking the same amount of time as tank and healer does now
    Tanks and Healers do not have fast queues because they're only in "One queue"

    Tanks and Healers have fast queues because there are far less people playing them than any DPS. Far, far less.

    Anyway, as far as things goes... The game already looks to try and create diversity within DPS types and when it cannot do that (Because a particular sub-role is too popular at that time) then it picks from whatever DPS is in the queue.

    Such a change to hard force diversity in DPS roles would only increase DPS queue times dramatically. Since, instead of any DPS player queuing for 1 of 2-4 spots in a duty, they now are queuing for 1-2 specific spots in a party effectively doubling the competition for them to enter a party.

    Ironically, because simply just adding 1 DPS slot to the light party (Thus 2 to full party) without locking sub-roles would in fact reduce DPS queues. Since then any DPS player would then be queuing for 3-6 spots in a party creating 50% less competition for spaces.
    (7)