They would never do that, it would over complicate things for no reason.
They would never do that, it would over complicate things for no reason.


This would make things infinitely worse for dps queues but at the end of the day I don't really care because I'm a tank main!
You're good at the game? You're an elitist.
You're using a parser to better yourself? Elitist.
You're making suggestions on how someone can improve themselves? E l i t i s t.
You wipe a farm party constantly but you're having fun playing your way. Nah you're fine dude.
This community astounds me at times.






Given how often I'm paired with another caster in Expert roulette, I'd hate to see the effect on those queue times if we could only go in one at a time.
the addition of trusts and other ways to level solo will likely take many dps out of the pools.
Sure, why not? Apparently DPS sub-roles are as important as the Healer role when it comes to which classes they create, so why not give these sub-roles specific raid and party slots? Queue times are irrelevant when it comes to fairness.


The Duty Finder already tries to match one melee with one ranged when queuing for 4 man content. I'm sure it probably tries to match 2 melee and 2 ranged for 8 man. However to avoid extremely long wait times it also probably has a if statement that says "If X amount of time has passed match melee with melee or ranged with ranged." With 3 - 6 slots dedicated to DPS their wait time might be a little bit faster since the game is pulling more DPS into one place that it was before, but if people are not playing tanks or healers then those 3 DPS are still going to wait till the DF can give them to the DPS.
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