Quote Originally Posted by Veritas-Ancora View Post
This doesn't solve the problem of repairs. You're avoiding the issue of repairs.

Repairs cost too much at the NPCs. So value over time becomes a factor in choosing whether or not to self repair.

And self repair is MASSIVE for raids, dungeons, or Eureka. Repair costs are too high. It keeps the new players poor and the crafters rich. Trickle-down economics at play.
If you are having trouble paying for equipment repairs, you are doing something wrong. Just playing the game normally should provide more than enough gil to pay for all repairs needed, and it is not that hard to make more money if desired.