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  1. #11
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    462
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    i bet SMN will get an awesome ruin V in shadowbringer
    (0)

  2. #12
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ShariusTC View Post
    i bet SMN will get an awesome ruin V in shadowbringer
    if it would have f.e. Fire 4 potency I wouldn't mind... but like 3 and 4 with just minor pot-addition its going to be lol again... another bad possibility would be an untouched-pot but aoe ruin.. x'D
    (1)

  3. #13
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by ShariusTC View Post
    i bet SMN will get an awesome ruin V in shadowbringer
    Only if it has a 5% proc chance to summon our lord and savior Sephirot Egi. I need my Bara chicken nugget pet.

    -----

    I really just want more pets. Preferably Sephirot Egi because he buff and tuff.
    (1)

  4. #14
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by ShariusTC View Post
    i bet SMN will get an awesome ruin V in shadowbringer
    *Throws up* lol no more ruin please, it's such a waste of a spell with very minor potency boost
    (0)

  5. #15
    Player
    AvenoMatt's Avatar
    Join Date
    Apr 2017
    Location
    Limsa
    Posts
    310
    Character
    Avnus Vabruyt
    World
    Diabolos
    Main Class
    Machinist Lv 90
    I want smn to get Osmose. It could be an ability that places a dot on an enemy that also heals your pet over time like a better sustain or maybe it drains a % amount of hp from your pet to heal yourself or a target party member, upgrade for physick maybe? Would definitely come in handy but wouldn't be spamable like Vercure since it's at the cost of your pet's hp.
    (0)

  6. #16
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Aomine1992 View Post
    *Throws up* lol no more ruin please, it's such a waste of a spell with very minor potency boost
    I actually want more Ruin spells, but not in the way you're thinking. I'd like to use the current Ruin spells to vary up the filler rotation instead of the hack job that Ruin III/IV got this expansion. Ideally return to the old Ruin III, but give it to us in the form of the Ruin IV proc. Otherwise hard limit it to DWT when you get it. Do the same with Ruin IV as a replacement for Ruin II, but then expand on the proc to allow you to use both outside DWT more often. Maybe even let you store them up a bit for burst situations.

    I could see adding Ruin V during Bahamut specifically too in a similar manner, but I'd only want that as a way to use procs during his phase.
    (0)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  7. #17
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Grimoire-M View Post
    I actually want more Ruin spells, but not in the way you're thinking. I'd like to use the current Ruin spells to vary up the filler rotation instead of the hack job that Ruin III/IV got this expansion. Ideally return to the old Ruin III, but give it to us in the form of the Ruin IV proc. Otherwise hard limit it to DWT when you get it. Do the same with Ruin IV as a replacement for Ruin II, but then expand on the proc to allow you to use both outside DWT more often. Maybe even let you store them up a bit for burst situations.

    I could see adding Ruin V during Bahamut specifically too in a similar manner, but I'd only want that as a way to use procs during his phase.
    While this would not be a bad idea, SE isn't that receptive when it comes to SMN until the literal crap has hit the fan via SBs realease of SMN.

    All I can see them doing is replacing Ruin III with the next teir and replacing our further ruin proc with Ruin V becuase if anything SE is predictable when it comes to changes to the ruin spell. That's why I said I rather no more ruin madness but if they can do something interesting like you mentioned I wouldn't be opposed.
    (0)

  8. #18
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Foxkid View Post
    Ultima is used only in cutscene and will never fall into the WoL/D hands because its a forbidden magic.
    Technically, Ultima is actually used by an enemy in the game. As I recall, God Kefka uses the full Ultima spell in O8S.
    I'd still like to see RDM get Ardor at some point as a shoutout to it being used on the job in FFXII's Zodiac system. Not sure if there's too many others that haven't shown up in one form or another.
    (0)

  9. #19
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by ChaoticCrimson View Post
    Technically, Ultima is actually used by an enemy in the game. As I recall, God Kefka uses the full Ultima spell in O8S.
    I'd still like to see RDM get Ardor at some point as a shoutout to it being used on the job in FFXII's Zodiac system. Not sure if there's too many others that haven't shown up in one form or another.
    O8s doesn't actually happen though lore wise, its a what if scenario brought about by the wandering minstrel embellishing things, thats why these fights can be so catastrophically powerful.
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  10. #20
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    462
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Any chance they will increase the duration of bio and miasma to 45 or 60 second or or make a spell that refresh both of these duration with single press to make SMN rotation less scram with button press?
    (1)

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